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Today, 02:50 AMRifts Earth is in fact a place in the setting. But its pretty minor because the locals are too busy screwing each other over to assemble an...474 replies | 24747 view(s)
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2024-05-10, 12:45 PMIts a "player expectation of NPC actions" thing. Tak's players may feel the sidhe are going to screw them over for reasons including any/all/none of;...474 replies | 24747 view(s)
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2024-05-10, 01:35 AMSo that's a 'no'. Not a hive mind and it still relies on lazy assumptions of a single monoculture and zero societal differences between all members...474 replies | 24747 view(s)
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2024-05-09, 10:06 PMNews to me. But WotC has retconned so much I can't keep up interest in all the word salad they vomit across the monster manuals. Did they change mind...474 replies | 24747 view(s)
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2024-05-09, 05:50 PMProbably very unlikely. Its a lot of work to break players out of preconceived notions and habits from dissimilar games. I'm working hard to break...474 replies | 24747 view(s)
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2024-05-08, 11:34 AMYeah, I stopped asking for advice here a long time ago. Most everything was some variation on "dump the players", "talk to the players', "you're a...474 replies | 24747 view(s)
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2024-05-07, 02:33 PMLike I said, it also depends on what people mean by "PvP game". For some just taking out direct interpersonal physical violence between PCs makes it...474 replies | 24747 view(s)
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2024-05-07, 12:43 AMHeh. Not quite. Worst practice and what some some people seem to expect, is that the first time the PCs are out of sight of NPCs/cameras is that...474 replies | 24747 view(s)
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2024-05-06, 12:02 PMPossibly. Although it did somewhat come off that way. You're talking about an instance where a player chooses an ability that lets them talk with...474 replies | 24747 view(s)
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2024-05-05, 01:37 AMTelok replied to a thread [Savage Worlds] Looking for interesting sea faring ships and crews! in Roleplaying Gameshttps://www.mindstormpress.com/the-pirate-crew Easy rules to give personality and events to a ship's crew. Basically you assign some tags to...6 replies | 618 view(s)
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2024-05-03, 10:56 PMAnd your post tells my you misread mine or are making incorrect assumptions about it. I'm not sure why people are so set on the assumption GMs don't...474 replies | 24747 view(s)
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2024-05-03, 04:07 PMWhy do you assume the players don't already know those things? Why assume they aren't told in-character information? Why assume a king with an army,...474 replies | 24747 view(s)
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2024-05-03, 12:31 PMPossibly not. I once had a bunch of players where things went sort of like: GM: the chancellor tells you that your deeds have been noticed by the...474 replies | 24747 view(s)
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2024-05-01, 01:34 AMMan but those chonked text walls are whacked. Skippy skip skip. But something stood out My current game is the second run of these players...474 replies | 24747 view(s)
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2024-04-30, 11:37 AMTelok replied to a thread DM Help Any experience with measuring instead of using a grid? in Roleplaying GamesOh, yeah. That's a D&D thing these days. My games the "melee" mostly pick up smoke grenades and a high power rifle. For D&D we always use a grid and...14 replies | 1303 view(s)
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2024-04-29, 11:55 PMWeirdly enough I've used open office / libre office spreadsheet for that. Import or copy/paste in the image, turn on the "size of the paper" lines,...11 replies | 576 view(s)
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2024-04-29, 07:16 PMI actually have a solution for that one: use "Wait, I'm confused. What's going down and why?" Being sure to offer no information or suggestions...474 replies | 24747 view(s)
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2024-04-29, 12:07 PMActually my impression was the players have trust issues with basically everyone, but especially with any NPCs in all sorts of games. As you said,...474 replies | 24747 view(s)
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2024-04-28, 04:31 PMBecause you're posting. About something that isn't a perfect d&d game played exactly like other people want you to.474 replies | 24747 view(s)
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2024-04-28, 01:19 AMTelok replied to a thread Point buy skill systems with efficiencies that shift as you grow in Roleplaying GamesSounds like a perfectly reasonable set up then. The only question after that being how viable are generalist characters or characters with skill 1 &...26 replies | 1716 view(s)
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2024-04-27, 04:37 PMTelok replied to a thread Point buy skill systems with efficiencies that shift as you grow in Roleplaying GamesOk, cool. General skills are like another form of attribute, the specialties are "you need actual training, lots of luck, or being really good at...26 replies | 1716 view(s)
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2024-04-27, 02:48 PMTelok replied to a thread Point buy skill systems with efficiencies that shift as you grow in Roleplaying GamesSkill - aggression, subskills - despotisim, artillery Skill - destruction, applies to - demolitions, using cannons to bring down a building,...26 replies | 1716 view(s)
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2024-04-26, 05:27 PMTelok replied to a thread DM Help Any experience with measuring instead of using a grid? in Roleplaying GamesDone it, works fine. Typical tailoring/sewing measuring tape is all we needed. We go center to center for ranges and however the heck you want to...14 replies | 1303 view(s)
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2024-04-26, 11:45 AMTelok replied to a thread Point buy skill systems with efficiencies that shift as you grow in Roleplaying GamesThere's a number of options. Will work off the "cap at 6", spec = +3, and 1+2+3+4+5xp cost model. You can have lesser specializations add a...26 replies | 1716 view(s)
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2024-04-25, 03:51 PMIf the only thing you ever hear about air travel is the horrible crashes shouldn't you never fly anywhere? If the only thing you read about one...474 replies | 24747 view(s)
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2024-04-25, 12:04 AMWell if you're intentionally being insulting then there's no point reading your posts is there? Back on topic: I think maybe some of it could be...474 replies | 24747 view(s)
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2024-04-24, 11:32 PMIf you that route you should go all in on the programmer tropes and have wizards trust magic and magic items as much as programmers trust their own...24 replies | 2701 view(s)
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2024-04-24, 12:02 AMDanger! Will Robinson! DANGER! Red alert! Warning warning warning! So um... I think this is a big one. The players are doing stuff to NPCs and are...474 replies | 24747 view(s)
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2024-04-22, 07:56 PMYes that's really massive supposition on your part. People in my part of the woods actually talk to each other like normal folk. At times even I,...474 replies | 24747 view(s)
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2024-04-22, 04:22 PMPlayers not sharing info with NPCs, or generally failing to communicate with them, is fairly common in my experience. It crosses groups, systems,...474 replies | 24747 view(s)
About Telok
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About Telok
- Location:
- 61.2° N, 149.9° W
- Occupation:
- Programmer/Analyst
- Old Displayname:
- Telok
- Gender:
- Male
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- 2005-03-08
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