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2024-04-30, 07:19 PMAs written, KotS is a bit bland. But it has an area map with a scale, and a map of the "town" of Winterhaven, both of which are really useful tools...14 replies | 709 view(s)
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2024-04-30, 07:08 PMDon't forget rechargeable powers for monsters, and powers like Healing Word that could be used multiple times in an encounter, but no more than once...7 replies | 205 view(s)
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2024-04-30, 07:03 PMYes, I still use the Rumble "Fat" framework for 4e - much modified now. Looks like I found it in June 2011, but I know it was around for quite a...7 replies | 205 view(s)
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2024-04-17, 06:40 PMIn a game where refluffing is officially encouraged, I think your flavour text may vary.18 replies | 930 view(s)
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2024-04-16, 01:34 PMYeah, there was a particular example from this SC that I thought about posting in the other thread. But I didn't actually want to start that...14 replies | 709 view(s)
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2024-04-15, 10:20 PMI forgot about that one. Having an area map makes it a lot easier to fix. When I scan an adventure to see if it will be worth running, the first...14 replies | 709 view(s)
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2024-04-15, 06:11 PMIf you started gaming early enough to use the word "module" to signify an adventure, you probably aren't going to be happy. Modules that I...14 replies | 709 view(s)
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2024-04-08, 05:21 PMThis language reminds me of another issue I have with the way SCs are portrayed. The implication isn't that the players are choosing an approach to...108 replies | 7738 view(s)
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2024-04-05, 08:15 PMAh, but I was not commenting on what you do. I was commenting on your assertion that the mechanic can be good for other people to learn from. As...108 replies | 7738 view(s)
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2024-04-04, 06:18 PMOk, but a mechanic that only works property by either relying on DM skill and experience and experience to force it to work, or relying on DM skill...108 replies | 7738 view(s)
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