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2024-05-06, 02:19 PMFor me the answer is group engagement. Anything that engages only one or two player should be expedited in favor of things that engage all the...50 replies | 5656 view(s)
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2024-04-22, 07:51 PMRogues have a lot going for them. They are very SAD, they can engage in every pillar of play. The problem with rogues is damage. Rogues are like...740 replies | 33651 view(s)
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2024-04-20, 01:25 PMI like the way it rewards classes that are naturally more MAD. Classes like monk and barbarian would end up with more luck because of pushing more...2 replies | 423 view(s)
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2024-04-16, 09:33 PMI never asserted that I only think combat efficacy matters. In fact I would argue there same premise that combat efficacy doesn't really matter all...285 replies | 14718 view(s)
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2024-04-16, 04:12 PMThe question is more posed at the outcome. I'm not suggesting that you force the players on one exact route and that their choices don't change how...285 replies | 14718 view(s)
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2024-04-14, 02:28 PMThen speaking as a DM it would be the same amount of work either way but would likely provide me more time to prepare for the planar adventure in the...285 replies | 14718 view(s)
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2024-04-14, 02:20 PMI would argue the spells require more dm intervention to work because as I've stated before the dm had likely accounted for the non spell route when...285 replies | 14718 view(s)
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2024-04-13, 06:53 PMI mean the portal and it's defenses seen like something that would already be prepared in a campaign that involves traveling to the plane of fire....285 replies | 14718 view(s)
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