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Today, 04:14 PMThe problem is that you jumped into a conversation where I was telling another poster "No, you don't actually have to be part of the ", and you...111 replies | 9361 view(s)
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Yesterday, 03:29 PMI was thinking to myself...these remind me of the traits from Fallout 2. Then I followed the link and saw that it literally says they're from...21 replies | 913 view(s)
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Yesterday, 02:36 PMI mean...I agree, but I don't feel D&D would be the best system to use for such a campaign. It sounds like it could be a lot of fun, but some other...111 replies | 9361 view(s)
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Yesterday, 01:16 PMWarforged in 3.5e get half healing from spells of the Healing subschool. If they eventually go warforged juggernaut, they will get none.27 replies | 1076 view(s)
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Yesterday, 12:12 PMThe Houses are composed of actual families that operate several guilds. There are usually about 3 or so family bloodlines within each House. But...111 replies | 9361 view(s)
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2024-05-13, 08:55 PMFirst of all, and I genuinely mean this constructively, please break up your post into smaller paragraphs, especially when shifting focus in...111 replies | 9361 view(s)
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2024-05-13, 10:38 AMYes, this. But there's also canon (not just Kanon) examples as well. The Dragonmarked Houses are not even trying to perfectly imitate real...111 replies | 9361 view(s)
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2024-05-12, 01:07 PMThen allow me to clarify a misconception, if this is your main point of contention. Those overbearing guild systems don't constrict ANYTHING that...111 replies | 9361 view(s)
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2024-05-09, 04:26 PMBut for the ones that DO have healing, the distinction is important. You can't cast Healig Word on a corpse.21 replies | 3154 view(s)
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2024-05-09, 03:56 PMI second both of these statements.92 replies | 6252 view(s)
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2024-05-09, 03:47 PMThe Monster Manual also establishes this as a default rule, while the PHB couches it as something "most DMs" do. Basically this. DSTs are a...21 replies | 3154 view(s)
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2024-05-09, 03:10 PMRedMage125 replied to a thread Arguments IN FAVOR of keeping hide/move silently and spot/listen/search separate? in D&D 3e/3.5e/d20Pursuant to the point, the distinction of "one of them passed, one failed" isn't different if the skills are merged or not. If one thief remained...79 replies | 4282 view(s)
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2024-05-09, 08:52 AMRedMage125 replied to a thread Arguments IN FAVOR of keeping hide/move silently and spot/listen/search separate? in D&D 3e/3.5e/d20No...you're just talking past me and other posters. The point was that if the goal is "sneak past the guards undetected, without the alarm being...79 replies | 4282 view(s)
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2024-05-08, 05:16 PMRedMage125 replied to a thread Arguments IN FAVOR of keeping hide/move silently and spot/listen/search separate? in D&D 3e/3.5e/d20More to the point....if the GOAL is "sneak past the guards undetected without the alarm being raised", then 5 of his 6 scenarios are just failures....79 replies | 4282 view(s)
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2024-05-08, 04:41 PMRedMage125 replied to a thread Arguments IN FAVOR of keeping hide/move silently and spot/listen/search separate? in D&D 3e/3.5e/d20This is how I feel as well. Not everyone agrees. You're talking past him, being so focused on the minutiae of semantic differences of these...79 replies | 4282 view(s)
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2024-05-08, 12:29 PMAs I recall, Battlemind is one who manifests psionic powers through their body, like the Psychometabolism discipline of editions past. Ardents, and...32 replies | 1648 view(s)
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2024-05-07, 02:17 PMThank you! I appreciate the feedback. However, I am, in general, loathe to issue flat bans, because, for all I know, there might be someone out...92 replies | 6252 view(s)
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2024-05-07, 09:01 AMRedMage125 replied to a thread Arguments IN FAVOR of keeping hide/move silently and spot/listen/search separate? in D&D 3e/3.5e/d20It was never a tangent, and is absolutely about you believing your view is some kind of "universal truth", because you accused me of "missing your...79 replies | 4282 view(s)
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2024-05-06, 04:49 PMI'm absurdly meticulous, and I never mind managing inventory, even space and weight (I'm the guy who, if able to join a game over level 1, actually...38 replies | 2140 view(s)
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2024-05-06, 03:56 PMRedMage125 replied to a thread Arguments IN FAVOR of keeping hide/move silently and spot/listen/search separate? in D&D 3e/3.5e/d20It takes a great deal of unfettered arrogance and borderline narcissism to believe that one's opinion is so "universally true" that anyone who...79 replies | 4282 view(s)
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2024-05-06, 03:12 PMFirst of all, it does. It's not fun to arbitrarily get less XP than the other people at the table for the same encounters, and possibly level up...38 replies | 2140 view(s)
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2024-05-06, 03:01 PMPlayer Race Options in my game are separated into 3 categories: Green/Yellow/Red Light. Green Light is most stuff, no restriction. But I do have...92 replies | 6252 view(s)
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2024-05-06, 10:30 AMSo if a rule DOESN'T improve ANYONE'S experience (and I mean the experience of the people at the table, not XP), and it's a detriment to the fun of...38 replies | 2140 view(s)
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2024-05-06, 07:56 AMRedMage125 replied to a thread Arguments IN FAVOR of keeping hide/move silently and spot/listen/search separate? in D&D 3e/3.5e/d20I mentioned this in the current thread on House Rules, but I disagree that simulationism improves the game in this regard. And it stemmed from my...79 replies | 4282 view(s)
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2024-05-05, 10:14 PMWhile I second Age of Worms, I have to say my favorite is something I'm borderline obsessed with, but have never gotten a chance to actually PLAY. ...36 replies | 2431 view(s)
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2024-05-05, 10:04 PMWell, this IS a thread about House Rules, so you do you. For what it's worth, the intended benefit of Combat Reflexes by RAW is that a character can...76 replies | 3567 view(s)
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2024-05-05, 09:57 PMExactly. And what about worlds where elves do NOT have a penchant, biologically or culturally, for wizardry? Or where Dwarves are almost entirely...38 replies | 2140 view(s)
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2024-05-05, 08:42 PMHaving mechanics that are "deterrents" for any combination of race and class that does not fit into the specific defaults of the core rules is, in my...38 replies | 2140 view(s)
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2024-05-05, 08:35 PMHe's right. If you have a melee character with Combat Reflexes wielding a spiked chain (10 foot reach, all squares within reach), who gets enlarged...76 replies | 3567 view(s)
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2024-05-05, 07:43 PMRedMage125 replied to a thread Arguments IN FAVOR of keeping hide/move silently and spot/listen/search separate? in D&D 3e/3.5e/d20This is right in line with what I said. I reject the idea that "more simulationist" equals "better". Especially when so many other rules (Armor...79 replies | 4282 view(s)
About RedMage125
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About RedMage125
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- USN Sailor
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Red Mage avatar by Aedilred.
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RedMage Prestige Class!
Best advice I've ever heard one DM give another:
"Remember that it is both a game and a story. If the two conflict, err on the side of cool, your players will thank you for it."
Second Eternal Foe of the Draconic Lord, battling him across the multiverse in whatever shapes and forms he may take.
Where do you fit in? (link fixed)
RedMage Prestige Class!
Best advice I've ever heard one DM give another:
"Remember that it is both a game and a story. If the two conflict, err on the side of cool, your players will thank you for it."
Second Eternal Foe of the Draconic Lord, battling him across the multiverse in whatever shapes and forms he may take.
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