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Today, 04:08 PMOf course it's saving text. If they want to give Clairvoyance and Augury to AG Barbarians without referencing the spell, how exactly would you...551 replies | 21785 view(s)
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Today, 03:08 PMI disagree; yes, within a given power band you might have to do some analysis of the individual effects, but in broad strokes it is in fact a...551 replies | 21785 view(s)
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Today, 01:33 PMYou say lazy, I say efficient. All that text and metatext is already in the spell chapter so pointing a feature there makes a lot of sense. Spells...551 replies | 21785 view(s)
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Today, 11:45 AMPsyren replied to a thread What Are You Playing: 9 Years since the Last Dragon Age in Gaming (Other)My friends and I have gotten really into Ravenswatch; think Hades meets Diablo 3 with a tiny dash of MOBAs like League (the hero controls and...1387 replies | 107300 view(s)
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Today, 11:35 AMI definitely am too! Just pointing that out as it's a major design difference between the two that at least partially explained why the rogue chassis...551 replies | 21785 view(s)
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Today, 10:38 AMAdding to "all rogues had UMD back then," the big thing 3.5 had that 5e definitely doesn't is WBL, i.e. an expected treasure value for the party that...551 replies | 21785 view(s)
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Yesterday, 09:49 PMWizards get plenty of spells even in campaigns without scrolls and enemy spellbooks. Other rogues get features that work in campaigns without...551 replies | 21785 view(s)
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Yesterday, 09:04 PMNot being relevant to some most games is indeed sufficient justification for a label of "bad feature," especially if that's all you get at a given...551 replies | 21785 view(s)
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Yesterday, 11:22 AMI agree with this labeling and said as much in my survey, but I don't think it'll stick.284 replies | 13527 view(s)
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Yesterday, 11:21 AMYou do realize you're literally supporting strangebloke's point here? They weren't saying you can't run such a game in 5e, but the rules aren't...551 replies | 21785 view(s)
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Yesterday, 10:01 AMYeah - to be totally clear, the playtest features suck too. But at least they're trying. Envenom Weapons - The idea here is sound, the execution...551 replies | 21785 view(s)
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Yesterday, 02:27 AMI'm acknowledging that it has a use - for you. That doesn't mean I have to think it should stay in the game.551 replies | 21785 view(s)
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2024-05-01, 11:48 PMThat's exactly why it's more valuable for them than for PCs.54 replies | 6175 view(s)
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2024-05-01, 11:43 PMSamurai, not a single one of those quotes says useless. I want the ability replaced because I think it would be easy for something better to take...551 replies | 21785 view(s)
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2024-05-01, 01:00 PMAnd that's fair if you see 2014 Sorcerer as the ideal full caster ceiling, but (a) it's pretty clear the designers don't, and (b) even if they did,...551 replies | 21785 view(s)
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2024-05-01, 09:57 AMOkay, I keep seeing this and it's bugging me. Say it with me: normalizing subclass design to be in line with your stronger entries isn't power creep....551 replies | 21785 view(s)
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2024-05-01, 09:42 AMThere are illusions/enchantments that need adjudication and are specifically intended for combat use though, like Phantasmal Force and Enemies...54 replies | 6175 view(s)
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2024-05-01, 01:54 AMCorrect. And that's why I'd rather roll the dice, and get a (much) better feature instead, i.e. play a different subclass. And clearly most people...551 replies | 21785 view(s)
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2024-05-01, 01:38 AM:smallamused: And even the steps it covers have large potential flaws, because the PC has little to no control over what constitutes an...551 replies | 21785 view(s)
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2024-04-30, 09:53 PM1) On its own the Psi-Dice would just be BI, yes. But you're forgetting that rogues have Reliable Talent + Expertise + constant advantage due to Tool...551 replies | 21785 view(s)
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2024-04-30, 08:05 PMThat's just it, Soulknife has a number of these gaps too. (Even the language one - their telepathy bypasses it and works on unwilling targets, but I...551 replies | 21785 view(s)
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2024-04-30, 06:49 PMThey're just going to tell you that "unfailing" means it beats all that stuff - language/species barriers, divinations, special senses, all of it....551 replies | 21785 view(s)
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2024-04-30, 04:37 PMYou're the one who just called that playstyle "typical" and thus that a mechanic that doesn't fit said playstyle is "unpopular" - not me...551 replies | 21785 view(s)
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2024-04-30, 03:40 PMAn ability that is inherently ill-suited to the way most people play the game cannot possibly be "very strong." That alone makes it situational at...551 replies | 21785 view(s)
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2024-04-30, 12:38 PMDon't know if you mean me, but I never said the skill check method of persona creation is automatically "better" - though it actually could be better...551 replies | 21785 view(s)
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2024-04-30, 11:29 AMFWIW, Hidden condition in 2024 is going to grant Invisible as well, so you're on the same thought track as the devs.18 replies | 2234 view(s)
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2024-04-30, 11:24 AMI don't think it's really the game design's fault if it breaks down when you're playing with drunk people and children. A lot of far less complex...551 replies | 21785 view(s)
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2024-04-30, 10:35 AMFor the most part they did though. It still exists for monsters as a very general indication of their values/likely behavior, but for PCs it's now...54 replies | 6175 view(s)
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2024-04-30, 09:55 AMIt's not "completely random" - if the whole point of your persona is to help you infiltrate somewhere with limited access, then logically, the...551 replies | 21785 view(s)
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2024-04-30, 09:38 AMI don't understand this at all; open-ended rules where we get to apply judgement, like illusions and enchantments (and improvised actions/contests...54 replies | 6175 view(s)
About Psyren
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About Psyren
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Plague Doctor by Crimmy
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