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Today, 06:02 AMWell, there are a couple of spells and 3.5e tricks that don't care how powerful the things they're dealing with are. I think you probably end up with...51 replies | 3437 view(s)
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Yesterday, 11:08 PMI was specifically thinking Shapechange Saiyan + Indomitability to trigger the near death power up over and over against things orders of magnitude...51 replies | 3437 view(s)
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Yesterday, 10:13 PMWizard + DBZ is probably horrifying because of Shapechange...51 replies | 3437 view(s)
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2024-05-31, 10:32 PMI had a civilization building game/setting where a bunch of worlds found their way to some sort of shared demiplane and sent colonists. The center of...6 replies | 248 view(s)
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2024-05-30, 02:48 PMI don't actually think you need much, if any of that. Maybe the setting (premise). Certainly you don't need, nor do most TTRPGs include, a stop...32 replies | 1454 view(s)
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2024-05-29, 04:23 PMIt goes against a lot of expectations of games, but I think its interesting if its less about influencing the world by influencing a magical place,...9 replies | 1155 view(s)
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2024-05-29, 03:38 PMNichG replied to a thread Completely Inconsequential Hot-Takes 2: People Take Too Long to Post New Threads in Friendly BanterNothing against any individual person who manages to figure out how to make ends meet this way, but collectively it has a sort of side-effect of...546 replies | 29119 view(s)
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2024-05-29, 10:32 AMD&D fiction and setting materials also sort of ignore those infinities. There's no infinite number of cities on each infinite plane all clamoring for...51 replies | 3437 view(s)
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2024-05-27, 05:25 PMI think this actually is part of what makes it seem attractive to me to do magic this way. It means that magic can be quite potent in adventuring...9 replies | 1155 view(s)
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2024-05-27, 11:48 AMAre there games or settings where 'magic' as practiced in the setting is more like 'places that practitioners know how to get to' rather than...9 replies | 1155 view(s)
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2024-05-26, 10:55 PMI mean, it depends on the wizard's ambition. Just studying magic and living an ordinary life? Well, any world that has normal people, a Wizard 20...51 replies | 3437 view(s)
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2024-05-25, 11:05 AMNichG replied to a thread Completely Inconsequential Hot-Takes 2: People Take Too Long to Post New Threads in Friendly BanterI wonder also if increasing monetization of hobby activity in online spaces has something to do with it. I grew up through the 'there's not much out...546 replies | 29119 view(s)
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2024-05-25, 10:54 AMThere's also no explicit explanation given as to why there are spell slots and you lose a spell once you cast it. Or hitpoints. Or something like AC....202 replies | 7476 view(s)
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2024-05-25, 09:56 AMWell, the characteristic feature of Advantage is variance reduction towards the high end of your possible results. It lets you more consistently do...202 replies | 7476 view(s)
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2024-05-24, 04:33 PMYou're arguing that your character shouldn't know about it because there wouldn't be in-world knowledge of which things constructively stack and...202 replies | 7476 view(s)
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2024-05-24, 02:12 PMI'm saying that choosing what people do or do not know is *justified*, because people are in fact capable of figuring things out. The argument 'well...202 replies | 7476 view(s)
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2024-05-24, 02:01 PMPeople figured out all of this stuff in the real world just fine. People figured out things *much more complex* than any of these examples, long...202 replies | 7476 view(s)
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2024-05-24, 01:48 PMLots of stuff in real physics is more like 1+1=1 or even 1+1=3 than 1+1+2. Only extensive things really work like the second. Energy, mass, charge. ...202 replies | 7476 view(s)
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2024-05-24, 01:38 PMThe beauty of it is that you get to decide these things, in the way that will make the world make the most sense to you. Intellect Fortress is a...202 replies | 7476 view(s)
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2024-05-24, 01:04 PMIt's a fact about the game world that Intellect Fortress provides no defenses to an elf against being charmed that are better than what they have...202 replies | 7476 view(s)
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2024-05-23, 11:52 PMI think the 'niche protection because only one player interacts with it' + 'its of collective interest at the table' is kind of a weird...168 replies | 9860 view(s)
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2024-05-23, 05:18 PMThat was me role-playing haughtiness, not being precise. Training wheels help you balance when learning to ride a bike. That doesn't mean they'll...202 replies | 7476 view(s)
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2024-05-23, 04:39 PMIf you want the world to be more fleshed out via RP than the book mechanics and numbers, you have to flesh it out. It's not just 'I cast, it...202 replies | 7476 view(s)
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2024-05-23, 03:12 PMCategorization (in a statistical sense) is more related to compression than prediction. The utility is whether it makes something very efficient to...57 replies | 4851 view(s)
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2024-05-23, 12:35 PMYou RP'd your character not knowing something, and the fact that they didn't know it meant they made an error. Now your character knows it, and can...202 replies | 7476 view(s)
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2024-05-23, 11:14 AMI mean the real issue seems to come down to the idea of incoherence underlying GNS rather than any particular categorization - e.g. the idea that...57 replies | 4851 view(s)
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2024-05-23, 10:54 AMYeah, in reality the psychology is going to be more important than the abstracted game theory, because you and your players don't exist in the...168 replies | 9860 view(s)
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2024-05-23, 09:50 AMThere's an additional wrinkle in that actually detecting defection is not guaranteed here. E.g. think something like a cross between prisoners...168 replies | 9860 view(s)
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2024-05-23, 03:48 AMIt's not a given that having OOC discussions about the game rather than playing the game is what everyone at the table is there to do with their...168 replies | 9860 view(s)
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2024-05-22, 03:58 PMI'd definitely say that not only can players be at fault, but just like DMs beyond just a player doing what they're responsible for and not breaking...168 replies | 9860 view(s)
About NichG
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About NichG
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- Physicist (and game-developer on the side)
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- 2010-12-16
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