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Today, 12:44 PMFor what you're thinking of as significant-but-not-disastrous consequence, I believe Xervous is addressing that in the previous paragraph, here: ...826 replies | 38787 view(s)
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Yesterday, 03:43 PMAgreed. The principles Xervous is referring to apply whether there's one check or twenty, and as a result it is very often not the case that a Rogue...826 replies | 38787 view(s)
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Yesterday, 02:17 PMThis sort of reminds me of a concept in Kevin Crawford's OSR RPG about playing as up and coming divinities, Godbound (which draws heavily on the old...10 replies | 610 view(s)
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Yesterday, 10:24 AMI think this is spot on, especially the middle paragraph. Well put.826 replies | 38787 view(s)
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Yesterday, 09:40 AMIndeed, noncombat challenges can be hard or require/benefit from resource use. I've played in a lot of campaigns where difficult, complex, and...826 replies | 38787 view(s)
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2024-05-15, 09:09 PMLudicSavant replied to a thread Speculation More 2024 PHB Revelations from the GameInformer Article in D&D 5e/NextOh cool, Greyhawk's comin' back.51 replies | 3844 view(s)
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2024-05-15, 03:54 PMYou're right, it's even more of an improvement than I initially thought -- any Sneak Attack that lands during that round gains bonus damage.826 replies | 38787 view(s)
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2024-05-15, 02:24 PMI will further add that as someone who does occasionally use that term, I am not sure what it means when Dr. Samurai uses it either. Or why he...826 replies | 38787 view(s)
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2024-05-15, 12:08 PMI've oft lamented the use of prettier but less tactically interesting maps by DMs that feel they need to pull one off of the internet or generate one...16 replies | 1915 view(s)
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2024-05-15, 03:47 AMI like the line of thinking with regard to how the Han Solo archetype comes through for their friends in the end. :smallsmile: I also kind of...826 replies | 38787 view(s)
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2024-05-15, 02:22 AMThe way I tend to think of it is that Rogues need to keep meeting extra conditions to press their Normal Attack button, and Cunning Action often gets...826 replies | 38787 view(s)
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2024-05-14, 09:45 PMYou know what else bothers me about it, is that their arguably best subclass feature is at level 3. Why do some martial routes actually get worse...826 replies | 38787 view(s)
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2024-05-14, 07:08 PMSome more thoughts in no particular order: * Rogues aren't all that fragile, so you can play at flex range, moving into melee, absorbing what you...826 replies | 38787 view(s)
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2024-05-14, 03:48 PMIf I were designing the Rogue (and indeed, the way I *have* designed roguish sorts in some past games I have worked on), I might give them a bunch of...826 replies | 38787 view(s)
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2024-05-14, 01:47 PMOne thing to keep in mind in a build like this is that some dice manipulation mechanics don't stack especially well with each other / are less than...10 replies | 1052 view(s)
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2024-05-14, 11:32 AMYeah -- the Rogue isn't all that glass (in fact, one of my preferred ways to build and play them is as a sort of switch hitter tank), but they're...826 replies | 38787 view(s)
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2024-05-14, 10:35 AMSame here. I regard Disguise Self as a relatively flimsy disguise that falls apart relatively easily to security countermeasures I'd expect to find...826 replies | 38787 view(s)
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2024-05-13, 05:54 PMThey sure can! Here's my answer to you from page 15, that you previously claimed did not exist. As can be quite plainly seen, these posts do...826 replies | 38787 view(s)
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2024-05-13, 01:17 PMPretty much the only thing I've utilized ChatGPT for thus far is to aid in naming large amounts of things in a way that at least feels somewhat...16 replies | 1915 view(s)
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2024-05-13, 08:32 AMYour guess is correct! :smallsmile: True. But he is worse than Fox and Sonic and Minecraft Steve, anyway :smalltongue:826 replies | 38787 view(s)
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2024-05-13, 07:24 AMYou don't need to! No, really. To quote myself: Or to put it another way: If you're playing Smash Bros on the couch with your friends, you...826 replies | 38787 view(s)
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2024-05-13, 05:08 AMI actually answered you on this back on page 15. You then declared that I hadn't answered (even though I just had) because I met my own goalpost (do...826 replies | 38787 view(s)
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2024-05-12, 07:09 PMCertainly not for me, I'm used to 6 or more Deadly+ encounters a day, and rests are usually ambushed if available at all. And the casters still last...826 replies | 38787 view(s)
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2024-05-12, 03:47 PMExactly! Impact relative to opportunity cost. Agreed; I feel early 5e designers overestimated how much impact should be lost in exchange for...826 replies | 38787 view(s)
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2024-05-12, 02:38 PMIt's because the Champion is not as resource-efficient as the Rune Knight. The Champion may not be spending spell slots, but they are, in fact,...826 replies | 38787 view(s)
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2024-05-12, 01:46 PMI've heard some of my friends who are a fan of old school describe it like, it's sort of... there's a sort of sense of weight to it. Like, the...22 replies | 3393 view(s)
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2024-05-12, 12:31 PMSome suggestions of my own: - Give them more offensive combat options that aren't sneak attack. Either Rogues should be a bit more difficult to...826 replies | 38787 view(s)
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2024-05-12, 12:03 PMIndeed! So a common assumption that some folks have is that so-called 'resourceless' characters will, by virtue of not spending slots, enable a...826 replies | 38787 view(s)
About LudicSavant
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About LudicSavant
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Originally Posted by ProsecutorGodot
Nerull | Wee Jas | Olidammara | Erythnul | Hextor | Corellon Larethian | Lolth | The Deep Ones
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