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Today, 01:49 PMSindeloke replied to a thread Exploration and social - the two pillars that have no mechanics in D&D 5e/NextA few things come to mind for me, with this example. #1, you actually didn't deviate from the theoretical guidance at all. If the DC is a 10 to...106 replies | 5894 view(s)
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Today, 09:32 AMSindeloke replied to a thread Exploration and social - the two pillars that have no mechanics in D&D 5e/NextWhy not both? There's a core book and multiple supplements with monsters in them, that you can take from and drop into your dungeon. There's also...106 replies | 5894 view(s)
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2024-04-24, 03:34 PMHuh. The idea of things within your skill set just working certainly helps to resolve the "skills beg for permission, spells simply happen"...968 replies | 44782 view(s)
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2024-04-24, 02:09 PM"Sneaking across balance beams to disarm traps" is something quite a bit more than scouting. I've never seen a familiar disarm a long hallway of...968 replies | 44782 view(s)
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2024-04-24, 11:23 AMYou could make them the "action economy class." Extra reaction per round (uncanny dodge against multiattack, or uncanny dodge and still get an...968 replies | 44782 view(s)
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2024-04-22, 02:50 PMI've been playing around with the idea of "you can add one fixed integer and one die roll." So you can have flash of genius and bless on the same...84 replies | 6813 view(s)
About Sindeloke
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About Sindeloke
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5e homebrew: Barbarians with Pets * Better Battlemasters * Rogue Engineers * Sneaky Paladins * Warmage, a spell-less caster * PrCs as Feats * Spells and Cantrips
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- 2014-07-25
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