154 Oceanside Drive Felandria
An abnormally large two story suburban house sits in the center of a large parcel of land, although depending on the whims of the owner, Felandria, the house may be larger or smaller than usual when you visit, she welcomes company, just ring the doorbell, if you can reach it.
Located in the Blue Zone in Inside.
Basil's Cabin UncleWolf, happyturtle
In an especially woody and remote area, some ways from the city, a cabin sits in the woods. It doesn't seem much different from any of the other hunting cabins one sometimes runs across, except that its scale is sized for minotaurs rather than humans.
Brendan's Upstairs Recaiden, Bushranger
The 'upstairs apartment' at Brendan's House of Hobbies. A fairly sizeable yet still cozy home for the proprietor, his wife, and their guests. Possibly infested with lionfish.
Hallowmere Lake happyturtle, UncleWolf
Several hours away from the city, with no roads leading there, is a small lake surrounded by trees. On an island in the lake is a cabin, well built from fresh lumber and brick and connected to the land by a small bridge. The entrances of the house face East and West, allowing anyone who sits on the decks to watch the sunrise or sunset. There's a garage attached to it as well, and further additions seem to be in progress. A small metal sign hangs under the mailbox near the front entrance. On it, a pair of names is etched in by ornate laserwork: Sunny and Carl
House of the Rising Sun Ashen Lilies
A Large house on a headland facing the Emerald Sea, which, by strange happenstance, borders both Town and Acronymia. Home to Natasha, Oracle of the Dawn, and occasionally Khiansa Daggerfall, adventurer, and Natasha's sometimes lover.
Anyone can drop by to seek the Oracle's wisdom, or rest in the gardens, or just to say hi and share a pot of tea, but please PM, as the player may not read the thread.
Further description.
Intermission Beans
The divine realm of Carrie! The Intermission mostly consists of a great decagonal sort of tower, more wide than tall, filled with innumerable rooms for the deceased souls staying there until they move on to their afterlives. Also contained are the quartering complex for her "angels" the Sable Guides.
Jake Stevenson's Home happyturtle
In the Victorian sector of Inside, Jacob Stevenson lives above his watchmaker shop and shares the space with his alter-ego, Augustus Acre. The room is a combination living room / bedroom, with well made furniture. The bed is a daybed, meant to work as either a sofa or bed, but because of that, it's the equivalent of a single sized modern bed. It isn't really appropriate for guests, so he rarely invites people here. Most people who wished to encounter Jake would meet him at his shop in Inside instead of his home.
Julie's Place Slii Arhem
An apartment on the sixth floor of a fairly average apartment building. Julie Fiske, a succubus of moderate renown and very little esteem, lives here, leasing it from a dubious landlord.
New Rock Household blackouttwo, Artemis97
A nice place in the city's suburban area, just inside the walls. It was specially built to appear larger on the inside than it does on the outside. It has the works - white picket fence, work shed out back, spacious basement (with attached laundry room), a study, kitchen, bedrooms, guest room (with it's own bathroom), living room, parlor, dining room, entry hall, three bathrooms... Everything a typical suburban family could want, complete with a nice hardwood floor.
Darn shame Lucas and Lillith are turning the study into a room meant solely for displaying adventuring trophies, and Arthur's going to be using the workshed for his crazy experiments. The neighbors are going to complain, no doubt.
Silvery Ship Lost Deep
It looks like this field has been marred by a silvery teardrop of epic proportions. Easily fifty feet tall and about 90 feet long, it seems to have impacted the surface at a definite angle, leaving a long furrow behind it. This teardrop is covered in bumps and smooth protrusions, but the exact make-up can vary greatly from day to day. Doors, hatches, doorbells, cameras, and other things come and go on its surface. The inside is uniformly silvery, and the maze of halls, and rooms makes it hard to keep your bearings. Physics seems to stop caring, and looping hallways, physically impossible curves, and doors that open into the wrong places are the rule here. The entire ship is constructed of an amazingly durable material… No telling what it is, but it will take really, really strong weapons to break it if it can be broken. There is no evidence of weapons in the ship… but it’s possible they just haven’t been seen yet.
Skullfort Recaiden, LordDeathkeeper
A flying magical battlestation in the form of a giant black stone skull, looking down over a small farming town. Located over the hills not far from the Dancing Fox Inn. Home to the knight Leah, her squire Koshal, the mercenary Kestrel, and Mist.
Stormguard Tower Recaiden, Fenric, LordDeathkeeper
A five-turreted wizards' tower located in a forest clearing far from any city. The building is spatially impossible and the grounds are full of unusual plants and animals found nowhere else.
Anyone looking for help is welcome.