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Werewolf Classic XII Part 2
"It strikes me these werewolves seem to have had a certain fondness for causing insanity in their victims, to the point of delirium and hallucinations."
"Indeed. Wait, I think I just saw something about that... ah yes."
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Originally Posted by Report:
Corporal, I found this piece of paper, I believe it was written by the bellringer prior to his death. I don't know if it's of any relevance or not.
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Originally Posted by Incoherent note:
The fish! Must be the fish! How can it be? How can it speak? How can it have a nationality? Is a fish! Do not trust fish. Clearly means insanity, figment, hallucination. And no-one notices?! Why? Little girl, must be little girl, strange eyes, hair. Has power. Dead man spoke of powerful beings, didn't seem to think it important, wrote paper though. Must find. Power, must be how we go mad.
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Originally Posted by Corporal's log:
In retrospect, I shouldn't have disregarded that note. But... there was no way I could... well, I mean... it seems obvious now, but...
"That's rather unclear. Are there any other references to this?"
"Let me see, ah, Captain Sanderson took an interest in this point apparently."
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Originally Posted by Captain's orders:
My eyes have been opened. This must be investigated immediately! It is corroborated by the short passage in the Lycanthrope-Trickster papers. Take him!! We must stop this project of mayhem at its source!!!
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Originally Posted by Notes on the pseudo-lycanthropic myths of the peoples indigenous to the Dudnon-Marsters Colony area:
There are a few oblique references to beings of power observing the proceedings of these werewolf 'games', and their subordinates may then take part. In this case, the being of power will not directly influence the proceedings, however by its very nature, its presence will distort reality, either outwardly or merely in the minds of the people concerned. However, if the participating servants are slain, the being's influence will end, and they may well leave.
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Originally Posted by Corporal's orders:
If these orders are received in time, please, act with caution and do not immediately kill the fish. I suspect the captain is not fully recovered and may not be in a fit state to give orders.
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Originally Posted by Captain's log:
Have decided not to discipline the Corporal for his attempted interference. He was acting from good motives, and in the end, he did not prevent the populace from doing what had to be done.
Once the fish was slain, our minds cleared. We saw the ridiculous nature of having spoken with a fish. We also saw how ridiculous it was that a fish could be a werewolf following its transformation, but there you go. The little girl with the mismatched eyes and the strange, shifting hair gave us a strange look before wandering away and vanishing, leaving a few soap bubbles, some feathers and a piece of paper (Blank).
I find my mind to be cleared in other ways as well. Looking back, I can see the insanity of certain actions I took. I do not know what this little girl may have been, or how she has caused such mania among us. Having interacted with her on occasion, I do not believe she bore us any malice, but nonetheless I am glad she is gone.
Summary: Project_Mayhem was lynched. He was a Werewolf.
Night 11 begins now and ends in approximately 24 hours.
Part 1 here.
Player list:
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Re: Werewolf Classic XII Part 2
i KNEW there was something fishy about that guy!!
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Re: Werewolf Classic XII Part 2
I burst out laughing when I read the kill. Hurray for random-lynching! :smallbiggrin:
Then I calmed down and went back to read the fluff. and burst out laughing again:smallsmile:.
And then there's VA_beds :smallmad:
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Re: Werewolf Classic XII Part 2
On a scale from 1 to 10 I'd say my surprise at the random wolf lynch is a 6.
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Re: Werewolf Classic XII Part 2
I don't think that was random at all.
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Re: Werewolf Classic XII Part 2
Away for three days for a school camp. Please don't auto.
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Re: Werewolf Classic XII Part 2
Oh well written sir, well written.
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Re: Werewolf Classic XII Part 2
Dammit, we're dropping like flies!
P.S. Not a wolf.
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Re: Werewolf Classic XII Part 2
... Wow. Didn't see that coming.
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
Ramsus
On a scale from 1 to 10 I'd say my surprise at the random wolf lynch is a 6.
Quote:
Originally Posted by
Project_Mayhem
Oh well written sir, well written.
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Originally Posted by
Imperial Psycho
Dammit, we're dropping like flies!
P.S. Not a wolf.
Gh-gh-gh-GHOSTS!!!
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
Zanshin
Gh-gh-gh-GHOSTS!!!
Where? :smallconfused:
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
razovor
Where? :smallconfused:
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
VA_beds
i KNEW there was something fishy about that guy!!
Oh G... WHY VA WHY!
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Re: Werewolf Classic XII Part 2
i blame too much Piers Anthony and Terry Pratchett
they warped my fragile little mind
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
VA_beds
i blame too much Piers Anthony and Terry Pratchett
they warped my fragile little mind
*At P_M's grave*
Whale met, stranger, but it haddock be you, didn't it? It's true what they say... You walrus hurt the ones you love. His fate was sea eeled with a pun it seems.
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Re: Werewolf Classic XII Part 2
Zanshin, I hate you so much.
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
Duneyrr
Zanshin, I hate you so much.
In the spirit of full disclosure, I looked up "fish puns" on Google to get all of those.
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Re: Werewolf Classic XII Part 2
If your puns are more subtle like my earlier one then you can make all the puns you want and we can still all get along swimmingly.
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Re: Werewolf Classic XII Part 2
some of us absorb puns like a sponge
and some of us believe they have a higher porpoise in life
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Re: Werewolf Classic XII Part 2
I think everyone's gillty of making bad puns on occasion.
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Re: Werewolf Classic XII Part 2
Lord, it's like Cod of Cthulu all over again...
[/Chocolate Hammer reference]
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
Annon
Lord, it's like Cod of Cthulu all over again...
[/Chocolate Hammer reference]
I was thinking the same thing...
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Re: Werewolf Classic XII Part 2
*loads shotgun menacingly at fish puns*
I forgot to mention, really good game so far. Good luck to the rest of the wolves.
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Re: Werewolf Classic XII Part 2
Woo! dead wolfish cheerleaders!
GO WOLVES!
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
Project_Mayhem
*loads shotgun menacingly at fish puns*
I forgot to mention, really good game so far. Good luck to the rest of the wolves.
anyone you would like to specifically name for "xtra good luck"? :smalltongue:
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
VA_beds
anyone you would like to specifically name for "xtra good luck"? :smalltongue:
You mean you'd believe him if he did? :smalltongue:
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Re: Werewolf Classic XII Part 2
GNYAAAR! MY INTERNET LIVES AGAIN!
Narration will be up soon-ish. Apologies for the delay.
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Re: Werewolf Classic XII Part 2
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Originally Posted by Captain's log:
Returned at last to my senses and to Headquarters, I feel I am a wiser and a humbler man than before. I am forced to acknowledge there is little or nothing we can do to prevent our deaths at the hands - well, claws - of the werewolves in the night. But in the day - ah, in the days lie our chances. We may root them out by careful and subtle inference, perhaps, or with the help of our mysterious seer friend. The L-T papers are very clear on the imposed restrictions, but they apply to all, both human and werewolf - they are unbiased. The deck is not stacked against us. Indeed, the supposition is that these cruel 'games' serve as amusement for the mysterious Trickster - and where is the amusement in observing a foregone conclusion, compared to a series of events whose outcome is unknown until the last moment?
Well, we can do nothing else tonight. Let us wait, and we will see what we will see.
Quote:
Originally Posted by Mysterious note:
My most profuse apologies for your long wait for correspondence, friends. I have been, alas, subjected to an insufferable restraint upon my powers of late. These mysticisms are strange things, in the binding of tongues, the dilation of time, and the like. One may not speak, and the night seems to drag on, and on, and on... Well, never mind that.
I merely write to congratulate you on your recent successes! Truly, you must be very proud of your achievement. As you should be. But think not for a moment that your task is over. For werewolves still remain...
It may at least be some comfort to you that this one who has been killed was of no special value. Though he had a strange, otherworldly quality about him. One might almost think he had died before, and merely returned here for a span. You may have observed that change in him, a few days ago, when he became more of the calculating intellectual, and less of the lost bear.
But once again I digress. Felicitations to you all, I hope some of you survive this ordeal.
"There is most definitely a commonality of the handwriting in these various mysterious notes. And it is not akin to that used by the werewolves in the messages they leave writ in blood. Indeed, this hand seems somewhat familiar, and the style too, at times, though at others it descends into these mystical mysteries, and the familiarity is lost."
"I do believe you are right ma'am, on reflection. Let us see, I believe Captain Sanderson wrote a small note on the matter. Ah yes. He could make neither head nor tail of it. He could not even be sure if the writer might be a co-conspirator of the werewolves, taunting and seeking to confuse them, or some supporter of theirs, cheering them on, as it were. It is most strange. Though he also noted that the style seemed somehow familiar at times, in a manner on which he could not quite put his finger."
"Well, it is a matter we might muse upon at our leisure, but their remains much more to investigate. The next set of papers, please?"
bruntonspall II(Originally lostlittlebear) was killed. He was a Villager.
Day 12 begins now and ends in approximately 52 hours.
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Re: Werewolf Classic XII Part 2
At risk of autolynch (I believe):
Griever
Helgraf
Kantur
king.com
madeyegeorge
Philistine
Wheat
Tasroth
Tydude
Uber-Gam3r
TheBritish
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Re: Werewolf Classic XII Part 2
Quote:
Originally Posted by
Thufir
At risk of autolynch (I believe):
Griever
Helgraf
Kantur
king.com
madeyegeorge
Philistine
Wheat
Tasroth
Tydude
Uber-Gam3r
TheBritish
oh dear the transition was not well made, then...