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Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permission
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*May not decide who the big bad is and the exact reason that they kidnapped the protagonists until after the game started.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
* I may not RP my elk companion as a mobster
** even if he kills on order
*** such tasks are not an "assignment"
**** my elk does not consider himself On The Job
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
* If my robot PC has a stealth mode it may not declare “coke vending machine wearing sunglasses” to be it’s stealth mode.
** if my robot PC becomes famous it may not negotiate with Pepsi for a better advertising deal.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*Spooky things happening in an abandoned campground by a lake does not automatically mean this is a horror movie.
**I can't start speculating my character is safe based on which slasher movie tropes she fits under.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*Matte Painting is not a valid background choice in D&D 5E
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
* I may play a bastard son of a diplomat and the now king, hinting at myself being the best choice for future king.
** Doing so in a game with everyone being kids to the king is okay if I premeditate wanting to be king.
*** I may however not have all signs point at me, then laugh and dump charisma and all charisma stats.
**** No, I may not substitute Charisma with Strength and Constitution for social interactions
***** Even though I wished it worked that way, social encounters are not decided by arm wrestling nor endurance competitions.
****** Punching the foreign emissary for being a "weakling" is right out.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*Tungesten telephone poles are not a common commodity, nor are they listed under trade goods.
**You cannot just openly buy weapons of mass destruction on space amazon.
***You cannot just buy weapons of mass destruction, period.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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***You cannot just buy weapons of mass destruction, period.
Well in fact, there are readily available materials at the local grocery store that can be converted into WMD quite easily. Hang on, knock on my doo
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*"just sit on the problem" should never be the first course of action.
**especially if the problem is currently a player.
*groin attacks are always permitted in game. groin attacks, however accidental, to players or the gm are not.
*no more throwing my pet rock.
**even if the victim insulted said pet rock based on its weight.
*** i am preemptively banned pre-gunpowder siege engines.
**** i am preemptively banned pet rocks as animal companions.
*if my character's weapon needs more damage dice than what i can hold in both hands, it's gonna get nerfed.
**same goes for damage rolls.
*no more conning players into eating "pickled green beans", even if they're too stupid to not know the difference between green beans and hot peppers.
*no, projectile vomiting is never a surprise attack.
**it will force a constitution check, however.
***you're playing a drug dealer, not a slaad!!
*the following classes are preemptively banned: irs agent, lawyer, tax collector, loan shark.
**they are however worth double xp.
*halfling war kazoos are supposed to be a joke, not a mid-game goal.
**same goes for orc didgeridoos.
***no hollowing out a greatclub for the double whammy, no matter my craft (instrument) skill.
*"thicker than a kardashian's rear-end" is not a valid insult for a dimwit in pathfinder.
**"faker than photoshop" can't be said in pathfinder, either.
*no, the game is not more boring than vanilla ice cream.
*no more making the dm snort tortilla chips in surprise.
*no matter how much i beg, "baby punting" is not an orkish federated sport.
** baby eating competitions are not a gnoll pay-per-view event.
*nothing should ever go "splat" from being punted. before the landing, anyways.
**cannot bring a punt gun to a baby punting competition i organized.
***cannot start a baby punting league.
****even if they're elf babies.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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Originally Posted by
TheYell
Well in fact, there are readily available materials at the local grocery store that can be converted into WMD quite easily. Hang on, knock on my doo
* Applying chemical knowledge to RP your alchemist is great flavor
** Bridging a few gaps in knowledge and processability with semi-magical hubbub is viable
*** You are NOT creating nonmagical alchemical weapons stronger than the ones in the PHB for a fraction of the price, rivalling Fireballs in damage!
**** You cannot mope if the engineer at the table can suddenly build functional gliding planes who are propelled by bound air elementals.
***** This is how magepunk happens. You ruined a perfectly good medieval setting. Are you happy?
****** NUCLEAR REACTORS MADE OUT OF FORCE WALLS?! ARE YOU INSANE?!?!?
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*When the DM looks at you in horror, holds her head in her hands and/or stares at the ceiling silently saying why, your plan is not going to end well.
*We experienced players are to discourage the new folks from pursuing the path of the murder hobo. Pointing out that it just takes one good attack roll for the NPC’s gear to become party loot is frowned upon.
**Not allowed to just burn down a grassland because we can’t spot the incoming gnoll raiding party anymore.
***Operation: Needle in a Haystack easy mode should not be recommended by the party Druid
* being true neutral doesn’t mean I have to match bandit kills with the same number of innocent villager kills to keep the world balanced.
* while bardic music can aid skill checks there is no such thing as the bagpiper’s quiet song even if it does somehow aid a stealth attempt.
* showing the GM/DM/ST anything on the SCP wiki page is forbidden by the rest of the party
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
* My problem is supposed to be that the party are turning into supervillains, not that they aren't any good at it.
** It doesn't matter that they can't nick a mug from a museum without being caught.
*** Or that this group has never really got the hand of planning...
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*If the party goes full HAM on the cultist hideout with molotovs, firearms, thrown pipe-bomb grenades, etc., in a metropolitan area, cannot be surprised if a SWAT team promptly arrives and kills us.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Quote:
Originally Posted by
PastorofMuppets
* while bardic music can aid skill checks there is no such thing as the bagpiper’s quiet song even if it does somehow aid a stealth attempt.
Everyone's looking at (and, perforce, listening to) the guy torturing the plaid cat trapped under his arm, so they don't notice the rogue sneaking up behind them to shank them?
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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Originally Posted by
John Campbell
Everyone's looking at (and, perforce, listening to) the guy torturing the plaid cat trapped under his arm, so they don't notice the rogue sneaking up behind them to shank them?
it's like reciting the litany of stealth. it works because it has to. the fact it pulls overtime doing it is of no concern to you.
source: the ecclesiarchy of the god-emperor of mankind.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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Originally Posted by
Guizonde
it's like reciting the litany of stealth. it works because it has to. the fact it pulls overtime doing it is of no concern to you.
source: the ecclesiarchy of the god-emperor of mankind.
Spoiler
Show
Wasn't the big joke that there was no Litany of Stealth, and it was just an unclear way of saying shut up.
Plus I remember some of the Litanies had to be said at discussing volumes, like the Litany of Silence when preparing an ambush. I think or was in Fortissimo and went:
With cat-like tread
Upon our prey we steal...
* Ecclesiarchal prayers and Litanies are not just Gilbert and Sullivan songs.
** They are not on my little list. I don't even have a little list.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*May not make a mind flayer bard just to reference the “octopus and bagpipe” joke.
Spoiler: in the event someone hasn’t heard the joke
Show
A guy walks into a bar with an octopus under his arm. He sets the octopus on the counter and says “I’ll bet anyone here $100 that this octopus can play any instrument you put in front of it.” Somebody puts down a harmonica and a $100 bill. Octopus goes over to the harmonica, picks it up, looks it over, and plays a blues tune. Guy collects his hundred bucks, picks up the octopus, and leaves. Next day, guy goes back to the bar with the octopus, same thing, bets $100 the octopus can play anything. Somebody brings up a guitar. Octopus examines it, wraps a tentacle or six around the fretboard, plays a flamenco song. Guy collects his $100 and leaves with the octopus. This goes on for a week with all sorts of different instruments—fiddle, trombone, banjo, flute, and so on—until finally someone brings in a bagpipe.
The octopus goes over to the bagpipe, looks it over every which way with a puzzled expression, runs its tentacles across the pipes, and sits back scratching its head. The bar patron who made the bet asks “What’s the matter, can’t you play it?”
The octopus says “Play it? I’m trying to f%^& it, if I can figure out how to get it out of its pajamas!”
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*I cannot print out the entirety of the Old Man Henderson Page on 1d4chan and all of it's attendant images for the sake of having a summoning catylist.
**Old Man Henderson is not Type Earth.
***There's already a Type Earth.
****Just because the Cthulhu Mythos exists in-universe that doesn't mean I can invoke Henderson.
*****Henderson is not a God.
******Worship of Henderson does not require you to smoke the Necronomicon.
*******Nor the (Un)Holy Books of any faith.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*I may no longer let the fighter get a free grapple against a monster because it rolled a 1
**i should not let the party roll to befriend the pteradon
*** friggin nat 20
****i should not let the bard use charm magic on the pteradon
*****I should not let them role to try to take the pteradon
******another nat 20... FINE YOU HAVE A PET PTERADON
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*The eldritch tome that drives men mad is not the 300 page, ever-changing “Backstory of Doom” of Old Man Henderson.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Quote:
Originally Posted by
JAL_1138
*The eldritch tome that drives men mad is not the 300 page, ever-changing “Backstory of Doom” of Old Man Henderson.
** It is not the GM's attempt at a novel.
*** Even if I supply the players manuscripts.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Quote:
Originally Posted by
PastorofMuppets
* while bardic music can aid skill checks there is no such thing as the bagpiper’s quiet song even if it does somehow aid a stealth attempt.
I believe that the song played to make this check is actually playable on any instrument, including the bagpipe.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Quote:
Originally Posted by
JAL_1138
*The eldritch tome that drives men mad is not the 300 page, ever-changing “Backstory of Doom” of Old Man Henderson.
**I cannot smoke the Backstory of Doom to gain Henderson's power.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
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Originally Posted by
Personification
That is a pretty good piece to explain Perception but not Stealth ;)
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
* There are pieces of advanced technology that do not double as explosives.
** It is not my duty to change that fact with endless Repair rolls.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Quote:
Originally Posted by
Anonymouswizard
Spoiler
Show
Wasn't the big joke that there was no Litany of Stealth, and it was just an unclear way of saying shut up.
Plus I remember some of the Litanies had to be said at discussing volumes, like the Litany of Silence when preparing an ambush. I think or was in Fortissimo and went:
With cat-like tread
Upon our prey we steal...
* Ecclesiarchal prayers and Litanies are not just Gilbert and Sullivan songs.
** They are not on my little list. I don't even have a little list.
arg. i got owned at my own game. first edition there was no litany of stealth for the joke, the second edition (which i own) does specify it is to be whispered and it boils down to "fail your spot check, please mister eldritch horror".
i don't know which i find funnier.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
*I cannot “win” Call of Cthulhu by having my Investigator sell his house in Arkham, Massachusetts and move to Pismo Beach, California before the DM can drop the first plot hook.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
I cannot undergo secondary mutation in the first adventure.
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Re: Things I May No Longer Do While Playing XII: A Thousand-Yard Stare is not Permiss
Quote:
Originally Posted by
Rater202
I cannot undergo secondary mutation in the first adventure.
* I cannot start off the adventure with divination abilities and Knowledge and Instinct of 1.
** Having a high Body+unarmed score doesn't mean I read in the blood splatters I leave of my enemies.
*** You're not called the oracle and your catchphrase cannot be: "I'll see the future, I see your death."
**** No WWF wrestler intros for you!