Somehow when civilized folks say "barbarian" they aren't thinking of a rich oral tradition and a flexible social structure rooted in respect for the tribal elders.
{table]||||||spells|known|spells|per day
level|fort|ref|will|bab|special|0th|1st|0th|1st
1|0|0|0|0|favored family +2||||
2|0|0|0|1|track||||
3|1|1|1|1|there are no stores (+2 on all craft checks)||||
4|1|1|1|2|endurance||||
5|1|1|1|2|hide in plain sight (natural terrain only)||||
6|2|2|2|3|favored family +4/+2|2||0|
7|2|2|2|3||2||1|
8|2|2|2|4|animal companion (as 1st level druid)|3||1|
9|3|3|3|4||3||2|
10|3|3|3|5||4||2|
11|3|3|3|5|favored family +6/+4/+2|4||3|
12|4|4|4|6||5||3|
13|4|4|4|6|animal companion (as 4th level druid)|5|1|3|0
14|4|4|4|7||5|1|3|1
15|5|5|5|7||5|1|4|1
16|5|5|5|8|favored family +8/+6/+4/+2|6|1|4|1
17|5|5|5|8||6|2|4|1
18|6|6|6|9|animal companion (as 8th level druid)|6|2|4|2
19|6|6|6|9||6|2|5|2
20|6|6|6|10|commune with nature 1/day|6|3|5|2[/table]
Hit die: d6
Class Skills: Climb, Craft, Handle Animal, Heal, Hide, Jump, Knowledge (nature), Listen, Move Silently, Perform, Ride, Search, Spot, Survival, Swim, Use Rope
Skill Points: 8+int
Weapons: Dagger, Club, Spear and Shortbow
Armor: none
Spellcasting is spontaneous, wisdom-based and from the druid list.
favored family: pick a family of animals or plants (such as bears or
roses). Gain a +2 bonus on survival, knowledge(nature) and search checks related to that family. Every five levels, gain another family and increase all existing families by 2.