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[3e] Taking Creative Build Requests
I'm bored, and in the mood to fiddle with the rules, so I'm taking build requests. These can be things you actually want to play, ideas that have been bouncing around your head that you don't know how to make work, or just challenges to test my ingenuity. I don't mind if other people give their own answers to challenges before or after I do.
What you give me
I'll need a brief description of the type of role you want the character to fill, any special requirements, and the general level range you want the character for. Do not mention the name of any class, or any particular known trick, just the idea you're going for. I'll accept PrC requests, but will interpret them liberally - you'll get something that fills the same archetype, but might handle it differently.
What I give you
A way to creatively fill that role that (in my opinion) is powerful, unique, and playable in a normal game. I won't give you anything I wouldn't allow as DM, but I may make minor houserules (if so, I'll state them and the justification). My emphasis will be on creativity, rather than literalism. What you get will not be the definitive example of its class, it'll be something that competes in the same category with (I hope) more style. I won't be making full character sheets, but I'll give you a firm basis that works.
Example:
You: "Hey Mr Zeal Person, I want an archer who can deal huge damage and peg off enemy leaders!"
Me: "Why certainly! Let's just grab you a level 7 Wilder. What's that you say, you were expecting a Scout or Ranger? Well, the Wilder gets Crystal Shard, and let's boost it up with Empower Power, and Metapower for that extra little edge. Hey presto, your Crystal Shard does, effectively, 10.5d6 as a ranged touch attack! Even better, let's surge to bring that up to, effectively, 15d6! And it's a ranged touch attack, so good luck anyone trying to dodge it! And then you can start taking archery feats like Psionic Shot! Hey presto, your archer does what an archer should without all the mucking about with silly things like arrows or bolts!"
You: "....except hit something more than 40 feet away."
Me: "Well, there's that. But you can't have everything, y'know? And you've still got a bunch of feats and psi powers to play around with."
Concept: Archer, single target DPS
Race/Class: Elan Wilder 7
Necessary components: Crystal Shard power, Empower Power feat, Metapower feat.
Result: Heavy single-target damage, does it as a ranged touch attack for reliability, scales very well with level (39d6 at lvl 20, without any further effort at all).
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Re: [3e] Taking Creative Build Requests
So it's kind of like an odd version of the Character Builder Thread? Interesting, I guess. Let's see how long the thread lasts then. :smalltongue:
Request #1: Build me a wielder of the Sugliin (Frostburn). If I'm wielding a big, two-handed stick, I want to be wielding a big, unusual, two-handed full of antlers. Make the character as effective as possible. I will leave what is "effective" - either damage, utility, versitality - up to you.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
erikun
So it's kind of like an odd version of the
Character Builder Thread? Interesting, I guess. Let's see how long the thread lasts then. :smalltongue:
Request #1: Build me a wielder of the
Sugliin (Frostburn). If I'm wielding a big, two-handed stick, I want to be wielding a big, unusual, two-handed full of antlers. Make the character as effective as possible. I will leave what is "effective" - either damage, utility, versitality - up to you.
Probably not long. =P To be honest, I'd completely forgotten that other thread exists even though it's stickied.
Sugliin, eh? Not much to recommend it, and not really much to go on either. Hmm....... *digs around*
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Re: [3e] Taking Creative Build Requests
Request #2: Shankenstein
I want a build which is an effective dungeon-crawler skillmonkey (open locks/disable device more important than Party Face), but also dishes out very respectable damage in combat without becoming a greasy smear. I would prefer that it NOT be a primary caster (we already know that Wizards Do Everything Better).
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Re: [3e] Taking Creative Build Requests
Request #3: I would like a melee damage dealer with a stealth flavor. Either single target or crowd controlling but must not be a glass cannon. Some skill variety and some skill tricks would be nice too. If you could give me an outline for the entire build that would be great. Thanks in advance.
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Re: [3e] Taking Creative Build Requests
Since you are bored and don't seem to have enough to do yet, I'll humor you with something I've been rolling in my head as of late.
Request #4: In Your Face, Cleric Archer of Corellon!
I'd like to see a Psionic Archer. The three key points I want are:
-It uses an actual bow and actual arrows.
-It can act at long (~300'+) range relatively efficiently.
-It uses psionic powers and feats to augment its archery.
Level 10 or 12 or so; 20 if you're in the mood for something extra.
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Re: [3e] Taking Creative Build Requests
Request #5: A high damage archer that uses a bow :smalltongue:. Eberron is a must. Level range: 10 and up.
EDIT:Stupid ninjas...
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Re: [3e] Taking Creative Build Requests
Not to steal any of Zeal's thunder here, but I can handle some of these.
1. Sugulin wielder: Ghost Bard/Master of the Unseen Hand. Wield a Sugulin without ever touching it. Also use cool stuff like Suggestion and Haunting Melody.
2. Shankenstein: Pixie Rogue 2/Paladin of Tyranny 2/Hexblade 3. Fly around invisibly. DR 10 and all-day flight mean you're pretty much immune to all traps that aren't true seeing activated magic traps, and you'll have stupidly high saves, mettle, and evasion. Fill the rest out with your choice of any of those classes.
3. Wildshape Ranger/Master of the Unseen Hand. All the skills you could desire, and turn into a bear. Pretty much any combat style you want. Grapple, DPS, Charging, Specialty (engulfing), not to mention unmatched sneaking.
Now I have a challenge for you.
6. A grappler that can wrestle foes to the floor and toss them off of cliffs and such.
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Re: [3e] Taking Creative Build Requests
Request #1:
Concept: Sugliin-wielder
Race/Class: Half-Orc Paladin/Barbarian/Champion of Gwynharwyf
Necessary components: Aura of Awe alternate class feature, Frightful Presence feat.
Result: Grawr smite! With smites you're better off on single powerful attacks anyway so the special feat becomes less necessary. You also give people penalties against fear, and can stack fear effects on them when you rage, by hitting them with a terrifying massive antler-on-a-stick. This needs one more fear effect to really get things rolling and get that lovely Panic level, but you get the idea.
Request #2:
Concept: Skillmonkey/ganker
Race/Class: Human Paragon Cleric with the Kobold Domain (yes, I know =P)
Necessary Components: Wieldskill spell
Result: Quite adequate skillmonkey. Weildskill makes up for lack of ranks early on (doesn't really keep up later, but there's other tricks you can pull then), and there's plenty of other spells that can help fill the role. If possible, also get the Magic domain and grab yourself a Wand of Knock.
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Re: [3e] Taking Creative Build Requests
Request #3:
Commentary: ....honestly, you're looking for a Swordsage here. But I promised ass-backwards creativity, and I just happen to have the perfect thing already fleshed out.
Goal: Durable, stealthy melee fighter
Race/Class: Human Crusader 7 / Suel Archanamach 3 / Jade Phoenix Mage 10
Necessary Components: Extend Spell feat, Permeable Form spell, Ghost Touch reach weapon
Result: Exceedingly durable, and nastily sneaky with double-extended Permeable Form (immediate action, lasts four rounds). There's some really odd rules loopholes that allow you to do this, but trust me it works. There's a whole bunch of other spells that are great for double-extending, and nothing says "stealthy" like glaiving someone through the floor. A full build can be found here.
Request #4/#5:
Commentary: Not feeling too creative here. There isn't much flexibility here, so I'll go with the obvious. Bow-and-arrow archery has a massive dearth of options, so really there isn't much great stuff out there.
Goal: Long range Psi Archer
Race/Class: Half-Giant PsiWar / Cragtop Archer
Necessary Components: Greater Psionic Shot feat, Psionic Meditation feat, whichever damage-boosting powers you want.
Result: Pretty obvious, really. Excellent range, decent damage (I recommend Truevenom and Prescience to boost this). Synesthete helps you on those fickle spot checks, and is a good defense anyway.
Request #6
Goal: Grappler
Race/Class: Human Wizard (Focussed Specialist Conjurer)
Necessary Components: Master Specialist PrC, Rapid Summoning variant class feature (and for bonus points, access to spells off the Animal domain).
Result: Due to rather odd wordings, you can now summon monsters as a swift action. Spam creatures with larger grapple mods, and use your actual actions to buff them, debuff the enemy, or reshape the battlefield to make those cliffs to toss things off.
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Re: [3e] Taking Creative Build Requests
Alright, let's have a go at this.
I want a character focused highly on her animal companion, any class/feat/book allowed except Wild Cohort.
So, what's the strongest animal companion you can create?
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Re: [3e] Taking Creative Build Requests
Alternate Request #4/#5
Comments: This whole thing is predicated on a houserule like my group has to allow anything that works with melee attacks to also work with ranged attacks (within reason). You also need to count a ray under "any touch spell", which is also arguable.
Goal: Long range Psi Archer
Race/Class: Empty Vessel Duskblade 3 / Lurk X
Necessary Components: optimize Int, get as many pp from misc sources as you can, buy a Wand of Stupidity, put a Wand chamber in your bow.
Result: Use Arcane Channeling to combine the Ray of Stupidity (1d4+1 int damage) with your normal ranged attack at your normal ranged attack range (works with Far Shot, for example), then toss a fully-augmented Mental Assault after it. At lvl 12 you'll be doing 1d4+5 Int damage, no save... which isn't all that huge but more expensive wands can help there, and that's still enough to ruin a Wizard's day or outright end anything with Int 6 or less, which is a heck of a lot of things. Plus you really haven't invested much into it that isn't useful in other ways, so you've got a reasonable base from which to do other things. Certainly pales to what a metamagicing Wizard could do back to you, but doesn't everything?
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Re: [3e] Taking Creative Build Requests
Hummm...Lets see if I can brake your creativity.
A HUMAN using 5 weapons at once, all must be effective, no summoning/shapeshifting allowed.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
BooNL
Alright, let's have a go at this.
I want a character focused highly on her animal companion, any class/feat/book allowed except Wild Cohort.
So, what's the strongest animal companion you can create?
Mwhahaaaa! I have this as a backup character in a lvl12 campaign I'm in! By which I mean the Animal Companion; the druid himself is totally out of play, and spends all his time sleeping in a cave somewhere.
Request #7
Comment: There seems to be some question of Bloodlines interacting with these things, and it might have been ruled not to work by FAQ. Few people take FAQ all that seriously though, so whatever.
Goal: Animal Companion Pwnage
Class: Druid3/Variant.Wizard3/Beastmaster1/Variant.Bard1/
Acane.Heirophant1/Bloodline3
Necessary Components: Obtain Familiar feat, Theurgic Bond feat
Result: I'm not going to work through all the math for you, but the basis is to take the Wizard variant that lets you trade your Familiar for an Animal Companion, the Bard variant that lets you trade a whole bunch of stuff for an Animal Companion, stacking all those levels together (with the Bloodline +3 boost on each one) to get your effective druid level, then using Obtain Familiar to get your familiar back and boost it too. End result, by my calculations, had an effective Druid level of 27, and an effective Wizard level of 24. Combine them via Arcane Heirophant, and you've got a highly intelligent mind in a brutally strong body with ridiculous SR, with some magic via Familiar Spell from the epic Wizard progression. No class features though, so it's not all that broken to play. Choice of body can move it dramatically up and down the power scale, to find a spot that fits your campaign.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
boomwolf
Hummm...Lets see if I can brake your creativity.
A HUMAN using 5 weapons at once, all must be effective, no summoning/shapeshifting allowed.
That sounds like a challenge, rather than a build! I'll approach it as such; my goal is to get all 5 in play within reason. I need to head off to bed, but in the mean time - how do you feel about templates? Non-shapechanging spells? Grafts? Symbiotes? Soulmelds? Natural Weapons? As stated there's too many easy ways to beat this challenge... but cut out too many options and it could become impossible too.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
boomwolf
Hummm...Lets see if I can brake your creativity.
A HUMAN using 5 weapons at once, all must be effective, no summoning/shapeshifting allowed.
Kneeblades & Bootblades....
Rq7 help on answer:
Add Natural Bond.
Request 8:
The highest at-will (1/round for a whole hour) RTA damage possible, at L20.
Situational stuff like SA, SS & Skirmish count half of what they would otherwise be.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
ozgun92
Kneeblades & Bootblades....
Rq7 help on answer:
Add Natural Bond.
Can't raise your effective druid level higher than your character level. Doesn't work for this build, as we're already over /double/ the guy's character level. You could try applying it first, but that's just lame. =P
Quote:
Originally Posted by
ozgun92
Request 8:
The highest at-will (1/round for a whole hour) RTA damage possible, at L20.
Situational stuff like SA, SS & Skirmish count half of what they would otherwise be.
I have no idea what RTA means, but I'll take a stab in the morning.
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Re: [3e] Taking Creative Build Requests
Quote:
Can't raise your effective druid level higher than your character level. Doesn't work for this build, as we're already over /double/ the guy's character level. You could try applying it first, but that's just lame. =P
You can choose a 3 level higher AC, and have your normal effective level. Like, FLESHRAKER instead of wolf :smallbiggrin:
Quote:
I have no idea what RTA means, but I'll take a stab in the morning.
Ranged Touch Attack
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Re: [3e] Taking Creative Build Requests
person man's Haberdash the masked might count for the 5 weapon thing.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
ozgun92
You can choose a 3 level higher AC, and have your normal effective level. Like, FLESHRAKER instead of wolf :smallbiggrin:
I'm pretty flexible with the rules, be even I wouldn't allow this. It's abundantly clear that it's meant to function like Practiced Spellcaster, and gets applied before that penalty. Besides, it's hardly needed; you can dip Ranger and Spirit Shaman for +4/+0, Sorc for +4/+4, any other arcane class for +0/+4, or you could just quietly progress Arcane Hierophant for +1/+1 and get better spells to share with the familiar.
Request #8:
Comment: Nyaaa, I know there's better options out there, but I'm going for style here. Also, this is in absolutely no way viable to be played.
Concept: Ranged Touch Attack Damage
Race/Class: whatever the World Record build for optimizing Strength was (Gleemax is down)
Necessary Components: Exchange two levels for Bloodstorm Blade, Scroll/Potion/whatever of Persisted Wraithstrike, Power Attack, any Power Attack multipliers you can scrounge up, Returning Kaorti Greatsword.
Result: Stand by the dummy target, which is presumably helpless. Power Attack on your Coup de Grace (you're treating ranged attacks as melee attacks, remember) with your throwing-greatsword which is a touch attack thanks to Wraithstrike. Get that tastey x4 crit, quadrupling your strength and PA damage. Rince copious blood off you, repeat.
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Re: [3e] Taking Creative Build Requests
Request 9
I'd like to see the most effective character that you can manage that uses rope to solve as many problems as possible, including combat, skill checks, role playing, and dungeon crawling. Magic and psionics are allowed, as long as rope is used.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
woodenbandman
Not to steal any of Zeal's thunder here, but I can handle some of these.
2. Shankenstein: Pixie Rogue 2/Paladin of Tyranny 2/Hexblade 3. Fly around invisibly. DR 10 and all-day flight mean you're pretty much immune to all traps that aren't true seeing activated magic traps, and you'll have stupidly high saves, mettle, and evasion. Fill the rest out with your choice of any of those classes.
A Skillmonkey means he can disable them so the rest of the party isn't hurt by them. Furthermore, it has almost no damage output. His response was closer, but again, has little damage output as listed.
As far as your request, that's simple.
Goliath Barbarian (Mountainous rage variant from races of stone)/Reaping Mauler/Warhulk/Hulking Hurler.
With Reaping Mauler, you can grapple. Mountainous Rage gives you Large size for Warhulk, and Hulking Hurler lets you throw your opponent.
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Re: [3e] Taking Creative Build Requests
But you CAN disable the traps! You're a rogue, aren't you? Also you can wield a greatsword and use power attack!
True it's kinda sucky, but I was trying for creativity.
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Re: [3e] Taking Creative Build Requests
Request #10
A powerful melee fighter (non-stealth) that is also an intellectual with many skills and languages.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
ShneekeyTheLost
His response was closer, but again, has little damage output as listed.
Dude, you're a ClericZilla. Damage output is there after you buff yourself up and lay the smack down.
Quote:
Originally Posted by
ShneekeyTheLost
As far as your request, that's simple.
Goliath Barbarian (Mountainous rage variant from races of stone)/Reaping Mauler/Warhulk/Hulking Hurler.
With Reaping Mauler, you can grapple. Mountainous Rage gives you Large size for Warhulk, and Hulking Hurler lets you throw your opponent.
If I remember correctly, Reaping Maulers lose access to their own PrC if they go up size categories (and are pretty pathetic anyway). A good straight grapple build is probably more like... Fighter4/PsiWar2/Warmind10 with Practiced Manifestor. Expansion + Grip of Iron + all the grapple feats you'll ever need + some good Warmind boosts.
Request #9
Comment: To make this character really effective, I've taken a fairly liberal interpretation of "rope".
Concept: Rope-meister
Race/Class: Human Artificer
Components: Cast "Hardening" on an adamantine Spiked Chain, Animate that object, and do the Sandwich Psion trick
Result: You're a construct, so you benefit from all the awesomeness Artificers can do to make them more powerful. You're also, fundamentally, a sort of metal rope. Let the fighter wield you, play dead, and quietly buff everyone (and/or yourself) through the roof. Note that you don't have hands, so you may want to make some Dedicated Wrights before doing the switch, but that's no problem. You also lose a lot of the standard Artificer tricks, but honestly Artificers are pretty OP to begin with. If you're really feeling classy, take your last five levels in Justicar and start hogtieing people with your own body.
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Re: [3e] Taking Creative Build Requests
Ok, new thing.
A character with 20 OR MORE attacks per round. melee only. slashing weapons only.
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Re: [3e] Taking Creative Build Requests
#10
A charisma based fighter- something that you could sink 10 or 12s in everything but charisma, but still run up there and kick ass. No summoning creatures, no levels in a full-casting class or a class with 1/2 BAB.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
Gorgondantess
#10
A charisma based fighter- something that you could sink 10 or 12s in everything but charisma, but still run up there and kick ass. No summoning creatures, no levels in a full-casting class or a class with 1/2 BAB.
You're #11. I still haven't answered #10 (but will soon).
Request #11
Actually, I just posted one over in the CW Samurai thread.
Concept: Cha-based warrior
Race/Class: Human Fighter 2 / CW Samurai X
Components: Weapon Focus feats for both your weapons, Combat Expertise, Circlet of Persuasion, Skill Focus: Perform, optimized Charisma.
Result: Check that other threads for details, but basically you've got yourself one really solid general. Make thousands upon thousands of troops that much better than the enemy, force any enemy troops that approach you to flee, and fight with Crescent Moon inside an AMF if there's something you really can't scare away.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
sonofzeal
Concept: Sugliin-wielder
Race/Class: Half-Orc Paladin/Barbarian/Champion of Gwynharwyf
Necessary components: Aura of Awe alternate class feature, Frightful Presence feat.
Result: Grawr smite!
Not at all what I expected, but definitely a fun result. Would need to be a Paladin of Freedom. I could definitely see Ragesmiting people into a quivering mass with a giant stick being rather amusing. :smallbiggrin:
Quote:
Originally Posted by
boomwolf
A HUMAN using 5 weapons at once, all must be effective, no summoning/shapeshifting allowed.
Wield one weapon in each hand, preferably two different ones so you can choose which best to use. Flail/Rapier or Flail/Trident gives you the most options. Next, Spiked Gauntlets for punching anyone who tries to invade your personal space, and Armor Spikes for Grappling. Improved Unarmed Strike for kicking people in the face, not to mention getting Improved Grapple.
Depending on what you consider a "weapon", tossing in psionics gives you another attack to throw around. Schism allows you to attack with psionics along with your standard attacks.
You could also replace the Flail/whatever with a double weapon if you wanted to cast spells, as you could just hold it one-handed while casting. You may need lighter armor for an arcane caster, though.
Class has a lot of options. Psychic Warrior will work, especially if you want to TWF. Wilder/Slayer is a decent gish with highest level psionic powers available. I'll leave the selection of magical classes/gishes to others, who have more splatbooks.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
erikun
Not at all what I expected, but definitely a fun result.
And that's exactly what this thread is for. :smallcool:
Quote:
Originally Posted by
erikun
Wield one weapon in each hand, preferably two different ones so you can choose which best to use. Flail/Rapier or Flail/Trident gives you the most options. Next, Spiked Gauntlets for punching anyone who tries to invade your personal space, and Armor Spikes for Grappling. Improved Unarmed Strike for kicking people in the face, not to mention getting Improved Grapple.
Depending on what you consider a "weapon", tossing in psionics gives you another attack to throw around.
Schism allows you to attack with psionics along with your standard attacks.
You could also replace the Flail/whatever with a double weapon if you wanted to cast spells, as you could just hold it one-handed while casting. You may need lighter armor for an arcane caster, though.
Class has a lot of options. Psychic Warrior will work, especially if you want to TWF. Wilder/Slayer is a decent gish with highest level psionic powers available. I'll leave the selection of magical classes/gishes to others, who have more splatbooks.
A few additions...
1) Armor Spikes
2) Animated spiked shield (nothing RAW prevents animated shields from bashing, afaik)
3) Braid Blade
4) Foot Spike
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Re: [3e] Taking Creative Build Requests
Request #10 (finally)
Comments: Mulled this over for a while. A number of the other options in this thread fill this slot, most notably #2, although one could do something along the lines of #6 with a transmuter and call it a day. In the end, I'm just going to recycle something I've been working on myself. It's not the most original result, but does dance around PrC entry requirements in a way that made me happy
Concept: Melee warrior with ski||z
Race/Class: Human Ranger 5 / Swordsage 2 / Daggerspell Shaper X
Components: Wildshape ranger variant, Assassin's Stance.
Result: All your levels are 6+int skills and with significantly different skill lists, you'll get your 4th iterative attack by lvl20, you get reasonable ranger spellcasting, and you kick copious amounts of buttocks in melee. I recommend spending most of your time as a housecat, and be The Cat That Killed The Commoner.
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Re: [3e] Taking Creative Build Requests
Okay, let's see if you can come to conclusions similar to mine.
Request #12
I would like a character with stealth, magic, and melee abilities, able to use all three and incapacitate or kill a foe before they even get an action. Also, he should have some form of dinosaur sidekick.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
sonofzeal
You're #11. I still haven't answered #10 (but will soon).
Request #11
Actually, I just posted one over in the
CW Samurai thread.
Concept: Cha-based warrior
Race/Class: Human Fighter 2 / CW Samurai X
Components: Weapon Focus feats for both your weapons, Combat Expertise, Circlet of Persuasion, Skill Focus: Perform, optimized Charisma.
Result: Check that other threads for details, but basically you've got yourself one really solid general. Make thousands upon thousands of troops that much better than the enemy, force any enemy troops that approach you to flee, and fight with Crescent Moon inside an AMF if there's something you really can't scare away.
That's not a fighter, that's a leader. I asked for a guy who could "run up there and kick ass". This one can't do anything himself, just get his millions of lackeys to do it.
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Re: [3e] Taking Creative Build Requests
Request #13
Character whose main point of focus are the cloud of knives, ring of blades, and similar spells: that is, spells that toss lots of bits of metal into the air which may or may not zing off into targets. Bonus points if they come out with a decent attack bonus and are a spontaneous, rather than prepared, caster.
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Re: [3e] Taking Creative Build Requests
Request #14
A party buffer that is around level 14. I would like them to be able to hold their own in combat while focusing on aiding other party members. Thanks in advance.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
Gorgondantess
That's not a fighter, that's a leader. I asked for a guy who could "run up there and kick ass". This one can't do anything himself, just get his millions of lackeys to do it.
Hey, I believe I explicitly stated that you shouldn't expect a straighforward answer. Besides, the guy may be a CW Samurai, but he's still full-BaB, loaded up with all sorts of combat feats, and the AMF-torc idea (or Scrolls of AMF, since he'll actually be able to pull that off). And he's still got Leadership. Use a few of the minions for Assist Other nanobots, and... well, he still won't win any awards, but with good equipment he should still be able to duke it out.
Quote:
Originally Posted by
Fax Celestis
Request #13
Character whose main point of focus are the cloud of knives, ring of blades, and similar spells: that is, spells that toss lots of bits of metal into the air which may or may not zing off into targets. Bonus points if they come out with a decent attack bonus and are a spontaneous, rather than prepared, caster.
Comments: for once, I'll do basically what you asked for, since I find the result highly amusing!
Request #13
Concept: metal bits zinging through the air!
Race/Class: Human Warmage
Components: Ring of Blades spell, Cloud of Knives spell (via Eclectic Learning), Wraithstrike spell, Obtain Familiar feat, Extra Familiar feat as many times as you can take it (yay flaws)
Result: Assuming you go all out, at level 6 you can have six familiars. Rampantly abuse Share Spell, and you've got more metal bits zinging through the air than anyone (especially your enemies) could possibly want!
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
Jalor
Okay, let's see if you can come to conclusions similar to mine.
Request #12
I would like a character with stealth, magic, and melee abilities, able to use all three and incapacitate or kill a foe before they even get an action. Also, he should have some form of dinosaur sidekick.
I'm not going to do a full build here, since that's the OP's job, but this screams one of two things: A Cleric/Crusader/Ruby Knight Vindicator OR a Factotum. Factotums can do everything, and they can get enough extra Standard Actions to off the enemy before the enemy gets a turn.
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Re: [3e] Taking Creative Build Requests
#15
I'd like you to build me a Warforged who can hit hard with its fists, blast at short to medium range with spells/psionics/invocations/whatever--untyped damage preferred, but not required--and do some healing too.
Bonus points if it can sing and dance. :smallsmile:
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
sonofzeal
Hey, I believe I explicitly stated that you shouldn't expect a straighforward answer.
It's not that it wasn't straightforward- it's that it didn't meet the criteria.
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Re: [3e] Taking Creative Build Requests
#16
A dual-caster progression that is able to reach full spellcasting in both classes. The character is also quite insane.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
sonofzeal
Concept: metal bits zinging through the air!
Race/Class: Human Warmage
Components: Ring of Blades spell, Cloud of Knives spell (via Eclectic Learning), Wraithstrike spell, Obtain Familiar feat,
Extra Familiar feat as many times as you can take it (yay flaws)
Result: Assuming you go all out, at level 6 you can have six familiars. Rampantly abuse Share Spell, and you've got more metal bits zinging through the air than anyone (especially your enemies) could possibly want!
Hm. Can you share spells with homonculi as an artificer?
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Re: [3e] Taking Creative Build Requests
Request
Build me a Tier One build for the Test of Spite based around the steel dragon wyrmling, and then submit it for vetting. ;)
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
boomwolf
Hummm...Lets see if I can brake your creativity.
A HUMAN using 5 weapons at once, all must be effective, no summoning/shapeshifting allowed.
Human psychic warrior 20, using Two-Weapon Fighting, Improved Two-Weapon Fighting, Greater Two-Weapon Fighting, Illithid Grapple (x4), bite of the wolf, psionic lion's charge, and the Ride-by Attack and Spirited Charge feats, who wields two +1 manyfanged lances of suppression and an animated spiked shield.
He has 6 lance attacks (each at x7 damage, just for spite), a shield bash, bite attack and 4 tentacle attacks (each at x2 damage).
Granted, he only has 8 weapons, but that would increase if he could use, say, form of doom, for four additional tentacle attacks. Add Power Attack, Combat Reflexes, a psicrystal with a skin of proteus metamorphosis'd into a 7-headed hydra, and a few more charging feats, and...
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
Jalor
Okay, let's see if you can come to conclusions similar to mine.
Request #12
I would like a character with stealth, magic, and melee abilities, able to use all three and incapacitate or kill a foe before they even get an action. Also, he should have some form of dinosaur sidekick.
Your conclusion was Druid 20?
Aside from that, check out my answer to #3. It's right up your alley already, minus the Dinosaur sidekick. You can pick that up via Leadership, being in Eberron and making friends with Halflings, or just buying an egg of someone somehow. I'd come up with something more tailored, but "awesome at everything" is the sort of build that gets played out in more traditional optimization settings. There isn't a whole lot of fun to be had there.
I have some ideas for some of the other requests, they'll get posted once they're slightly more fleshed out.
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
Fax Celestis
Hm. Can you share spells with homonculi as an artificer?
I've never seen anything to suggest you can. Symbiotes also spring to mind, but again there's issues there with sharing spells. Beastmaster can get a lot of Animal Companions, which might be worth looking into, and I'm sure some dumpster diving will serve you well.
Quote:
Originally Posted by
Gorgondantess
It's not that it wasn't straightforward- it's that it didn't meet the criteria.
Dude - Full BAB, all d10 HD, almost all feats are combat-oriented. You're complaining because it doesn't do things the way you thought it would, in a thread where I specifically stated I wasn't going to give people straightforward builds? I have news for you, I'm doing these thing to entertain myself and hopefully a few others along the way, not cater to your every whim. You want a serious build, either take it here, or start offering me something in return. I'm not a build-slave.
Quote:
Originally Posted by
Tidesinger
Request
Build me a Tier One build for the Test of Spite based around the steel dragon wyrmling, and then submit it for vetting. ;)
lol. :smalltongue: For that level of effort, what are you offering me in return? ;)
Request #15
There's a brilliant and hilarious build for this already out there. Unfortunately, gleemax is down yet again, but here's the basis. Total credit goes to JanusJones btw.
Concept: Warforged short/medium range warrior
Race/Class: Warforged Warblade (or Warblade/Crusader)
Components: Shocking Fist feat, Lightning Throw maneuver (optional: Aura of Chaos)
Result: You're a ToBer with all the melee pwnage that describes. You can also propel your fists in a 30 foot line, hitting all enemies in the way for massive lightning damage via Shocking Fist. Crusaders also get some healing. Unfortunately, neither Crusaders nor Warblades get Perform: song or dance, so you're out of luck on that end.
Requests 14 and 16 will get taken care of eventually.
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Re: [3e] Taking Creative Build Requests
You can take Apprentice: Performer from DMG II. :)
For #16:
Alexa Thomburst
"Tell Them, Still Angry"
Aasimar, Neutral Evil
Alexa spent most of her early life in the war-torn reaches of Acheron, unable to escape, compelled by her very blood to continue fighting. Her mother was killed at a tremendously early age, and the battalion that her father belong to was wiped out moments thereafter. Alexa hid in the iron rubble of the torn cube, waiting, silent, afraid, in fact fundamentally terrified. This would be her home, as she scavenged and struggled for the next twenty eight years, holding her little patch of ground like you or I might cling to the last life boat. Unable to escape Acheron, unwilling to trust any travelers, Alexa suffered immensely, often starving for a week or more between meals. She came, with some rapidity, to hate her blood and the font in the heavens where it sprang from and to worship the conflict she was confined by. Her ultimate escape to Faerun was almost completely accidental, in fact, and almost reluctant.
Your background here? This is a woman who literally doesn't understand the idea of bounty or surplus, and remains confused by it. She's not going to hurt you unless you try to take what's hers, be it a sword, a friend, or an apple.
LA Buy-off
Bard 4-> Sanctum Spell -> Eldritch Knight 4 ->Ur Priest 2/Sublime Chord 1/ Foc Lyrist 9
3+4+1+9 = 17 BAB
3rd level Bardic Casting, Double Nines, 17 BAB, Leave Me ALONE.
5 Classes, one of them taken almost to completion.
Bind Impulse boots using Open Least Chakra
Torture a druid for druidic language.
Skills may be hard to hit now.
[RIGHT]S'an old build. I could probably do much better these days.[RIGHT]
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
Tidesinger
You can take Apprentice: Performer from DMG II. :)
For #16:
Alexa Thomburst
"Tell Them, Still Angry"
Aasimar, Neutral Evil
Alexa spent most of her early life in the war-torn reaches of Acheron, unable to escape, compelled by her very blood to continue fighting. Her mother was killed at a tremendously early age, and the battalion that her father belong to was wiped out moments thereafter. Alexa hid in the iron rubble of the torn cube, waiting, silent, afraid, in fact fundamentally terrified. This would be her home, as she scavenged and struggled for the next twenty eight years, holding her little patch of ground like you or I might cling to the last life boat. Unable to escape Acheron, unwilling to trust any travelers, Alexa suffered immensely, often starving for a week or more between meals. She came, with some rapidity, to hate her blood and the font in the heavens where it sprang from and to worship the conflict she was confined by. Her ultimate escape to Faerun was almost completely accidental, in fact, and almost reluctant.
Your background here? This is a woman who literally doesn't understand the idea of bounty or surplus, and remains confused by it. She's not going to hurt you unless you try to take what's hers, be it a sword, a friend, or an apple.
LA Buy-off
Bard 4-> Sanctum Spell -> Eldritch Knight 4 ->Ur Priest 2/Sublime Chord 1/ Foc Lyrist 9
3+4+1+9 = 17 BAB
3rd level Bardic Casting, Double Nines, 17 BAB, Leave Me ALONE.
5 Classes, one of them taken almost to completion.
Bind Impulse boots using Open Least Chakra
Torture a druid for druidic language.
Skills may be hard to hit now.
[RIGHT]S'an old build. I could probably do much better these days.[RIGHT]
Oooooh, fancy.
#17
Ok, here's one we were tossing over at a friend's place tonight - a sixth level character with six different classes that isn't teh suck.
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Re: [3e] Taking Creative Build Requests
Easy
xxxxx 5/ Chameleon 1
Oh. Oh I see, actual classes. ;)
Binder
Fighter
Warblade
Crusader
Swordsage
Ur-Priest
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
sonofzeal
Dude - Full BAB, all d10 HD, almost all feats are combat-oriented. You're complaining because it doesn't do things the way you thought it would, in a thread where I specifically stated I wasn't going to give people straightforward builds? I have news for you, I'm doing these thing to entertain myself and hopefully a few others along the way, not cater to your every whim. You want a serious build, either take it
here, or start offering me something in return. I'm not a build-slave.
Alright, fine. I suppose I had unrealistic expectations.:smallannoyed::smallsigh:
Well then, what do you want in return?:smalltongue: I'm interested in seeing what you can come up with- thus far, the build ideas have generally been rather inventive.:smallsmile:
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
Gorgondantess
Alright, fine. I suppose I had unrealistic expectations.:smallannoyed::smallsigh:
Well then, what do you want in return?:smalltongue: I'm interested in seeing what you can come up with- thus far, the build ideas have generally been rather inventive.:smallsmile:
Well, if you're going to actually commission a build from me, I would accept payment in the form of a shiny new avatar within the limits of your abilities, and would give you exactly what you ask for within the limits of my abilities (unlike here, where I take a starting point and toss out whatever I find most amusing). I have a couple charisma-based ideas percolating already.
Request #17 (14 and 16 coming tomorrow probably)
Comment: I'm doing this first because it's more straightforward and the idea just leaped out at me. Also, there's a slight houserule, in that I'm allowing the character to take a feat they don't qualify for yet, under the condition that they lose access to it at any point in time they don't qualify for it. Basically the result is that they take the feat at level 3 but can only start using it ("using it" includes both the listed benefit, and qualifying for other feats/PrCs) at level 4/5.
Concept: Massively Multiclassed
Race/Class: Human Barbarian 1 / PsiWar 1 / Crusader 1 / Fighter 1 / Ranger 1 / Warblade 1
Components: Extra Rage feat, Power Attack feat, Psionic Weapon feat, Instant Clarity feat, Deep Impact feat
Result: Rage, Power Attack with any of your maneuvers as a touch attack via Deep Impact, and do the same every turn via Instant Clarity. Fighter and Ranger are honestly kinda dummy levels here and could possibly be improved to something else full-BAB that offers more. Still, Fighter gives you another feat to work with in a pretty tight build and Ranger lets you use CLW wands if nothing else.
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Re: [3e] Taking Creative Build Requests
Request 18
32PB character with 3.5PHB Monk levels and 3.5PHB Monk levels only of at least level 5 that can beat a fully optimized (with effective spells, stats, feats, items and strategy) 32PB Wizard with newly refreshed spells of the same ECL & Wealth without any skill checks with a higher than 50% chance.
Yes, I like Wish-wording :) And yes, I'd like to see you try :P
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
ozgun92
Request 18
32PB character with 3.5PHB Monk levels and 3.5PHB Monk levels only of at least level 5 that can beat a fully optimized (with effective spells, stats, feats, items and strategy) 32PB Wizard with newly refreshed spells of the same ECL & Wealth without any skill checks with a higher than 50% chance.
Yes, I like Wish-wording :) And yes, I'd like to see you try :P
Two problems: one, you've got a serious Schrodinger's Wizard connundrum. If I make a Wizard and beat the Wizard, all you have to do is say the Wizard was not sufficiently optimized. Is the Wizard optimized for killing monks? Or is there some objective standard for optimization, with some particular Wizard that all agree is "fully" optimized?
Secondly..... 50% chance on skill checks? What?
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Re: [3e] Taking Creative Build Requests
Request A: Optimize alcohol usage
By which I mean tell me the most useful things you can do with for alcohol in DnD, such as poisoning yourself.
Request B: Optimize Con
How many things can be done with Con? Ie, Con to AC, Will saves, etc. I'm looking for Con to attack or damage right now.
Request C: Can you roll the two into a build? (Information will be used to improve an existing build)
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Re: [3e] Taking Creative Build Requests
Actuallly....
Request #18
Wizard
Race/Class: Venerable Grey Elf Focused Specialist Transmuter 3 / Master Specialist 2
Feats: Faerie Mysteries Initiate, Spell Focus: Transmutation, (B) Skill Focus: Spellcraft, (B) Scribe Scroll
I think we can all agree that's a pretty rock-solid optimized basis for a Wizard of that level. Huge hitpoints, huge Int, fast access to actual class features, and heavy one of the two strongest disciplines. I could have used Conjurer, but I've already had one of those in this thread and I like variety. Suffice it to say it works either way.
Monk
Race/Class: Human Monk 5
Feats: (B) Improved Unarmed Strike, (B) Stunning Fist, (B) Deflect Arrows, Improved Initiative, Improved Grapple, Ability Focus: Stunning Fist.
Rules
- Flaws not allowed
- Contestants start 100 feet away on an utterly featureless and infinite plane
- Contestants start with zero wealth of any kind (hey, you just said equal, and note that I resisted doing Vow of Poverty).
Result
Spellbooks have a price. Zero wealth means no spellbook. The Wizard can cast Detect Magic. The Monk can run him down and beat him into a pulp. Go, Monk!
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
sonofzeal
Result
Spellbooks have a price. Zero wealth means no spellbook.
I guess this shows, I'm not THAT good at Wish-wording....
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
sonofzeal
Actuallly....
Request #18
Wizard
Race/Class: Venerable Grey Elf Focused Specialist Transmuter 3 / Master Specialist 2
Feats: Faerie Mysteries Initiate, Spell Focus: Transmutation, (B) Skill Focus: Spellcraft, (B) Scribe Scroll
I think we can all agree that's a pretty rock-solid optimized basis for a Wizard of that level. Huge hitpoints, huge Int, fast access to actual class features, and heavy one of the two strongest disciplines. I could have used Conjurer, but I've already had one of those in this thread and I like variety. Suffice it to say it works either way.
Monk
Race/Class: Human Monk 5
Feats: (B) Improved Unarmed Strike, (B) Stunning Fist, (B) Deflect Arrows, Improved Initiative, Improved Grapple, Ability Focus: Stunning Fist.
Rules
- Flaws not allowed
- Contestants start 100 feet away on an utterly featureless and infinite plane
- Contestants start with zero wealth of any kind (hey, you just said equal, and note that I resisted doing Vow of Poverty).
Result
Spellbooks have a price. Zero wealth means no spellbook. The Wizard can cast Detect Magic. The Monk can run him down and beat him into a pulp. Go, Monk!
Oh come now they are both humanoids so their bones, brains, eyes, fingers, hands, hearts, and blood have a price if I am remembering correctly.
Edit: Also their tongues.
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Re: [3e] Taking Creative Build Requests
Request 19
A character with over 20 attacks per round using a single slicing weapon. no good casters (aka-7th+ level spells are banned. metamagic abuse is banned, its a MELEE build.)
Damage is irrelevant, the weapon itself must be non-magica
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Re: [3e] Taking Creative Build Requests
Well, I can do 16 for you without much hassle. Anything more needs some work.
Two-Bladed Sword, TWF feat-chain, for 8 attacks. Belt of Battle gives 8 more as a swift action.
Actually, just get Combat Reflexes, and make rest of the attacks as AoO. Perfectly legal, perfectly easy.
(18 dex, +2 racial, +5 levels, +5 item, +6 magical item gives 36 Dex. With 8 attacks, and 13 AoOs by Combat Reflexes, you get 21 attacks - without anything cheesy...)
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Re: [3e] Taking Creative Build Requests
I think you can do #19 with a TWFing Thri-Keen Monk who has Versatile Unarmed Strike or the Morphing Enhancement on his fists/Gauntlets.
You FoB, Snap Kick, and use TWF to dual wield your unarmed strikes.
You can do #17 by having your 6 classes be Spirit Lion Totem Barbarian, Fighter, Binder, Warblade, Crusader, and Swordsage
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Re: [3e] Taking Creative Build Requests
Quote:
Originally Posted by
sonofzeal
Request #15
There's a brilliant and hilarious build for this
already out there. Unfortunately, gleemax is down yet again, but here's the basis. Total credit goes to
JanusJones btw.
Concept: Warforged short/medium range warrior
Race/Class: Warforged Warblade (or Warblade/Crusader)
Components: Shocking Fist feat, Lightning Throw maneuver (optional: Aura of Chaos)
Result: You're a ToBer with all the melee pwnage that describes. You can also propel your
fists in a 30 foot line, hitting all enemies in the way for massive lightning damage via Shocking Fist. Crusaders also get some healing. Unfortunately, neither Crusaders nor Warblades get Perform: song or dance, so you're out of luck on that end.
Rofl, thanks much. :smallsmile: I'll have to check out the full build whenever Gleemax comes back. And Perform can always be used untrained, so that's okay.
Now, how about an amphibian gish who favors water-related magic and gets Leap Attack? :smallwink: