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Originally Posted by
Deviston
REPLYI’m not sure what you are pointing out here. Maybe I’m just herp derpin, would you mind specifying?
Well, first off, several of the ability names don't match the ones on the table and you sometimes use a separate name for the Archetype instead of the one you selected (or this is meant for the Eidolon and you never specified it as so).
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REPLY: Mkay, I was going off of the dragoneborn that gains the dragonblood subtype. In your opinion what would work? Just giving them the elemental subtype? Or going ahead to tack in Outside (Humanoid, earth, etc)?
Erm, I did tell you how it should be worded. o.o
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REPLY: Once again this is a throwback to the original text. My assumption is that since the Outside type says junk like “they have X HD and X skill points” I’m going to say yes, you keep whatever HD you had from other classes or Racial HD in the case of playing something monstrous and continue to grow in HD as your class states. However, if you get racial HD (via a class or bloodline or w/e) you gain future racial HDs as an Outside (once again assuming we keep the Outsider type).
So they don't recalculate any pre-existing racial hit dice but still get the benefits of the type. Gotcha.
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REPLY: This doesn’t make sense to me. Or my DM. We add LA’s to various “above 11 RP races” so ALL the previous templates don’t need to be redone into RP features and built from the ground up. I will take it out of this race however since that is a ‘us’ specific rule.
The term Level Adjustment is not used in Pathfinder. Pathfinder makes use of CR adjustment and then their previous Monstrous PC rules, which is far more balanced and rewarding towards play. The rules for
Advanced Race Guide (which this contest neither actually uses or requires) even mention that you should basically have ~11+ RP group along with other ~11+RP races for balance sake and to change how those races level if you mix them in with races of different power brackets.
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REPLY: Hmmmm…. Good GOOD point. It doesn’t say that you lose… however; I reckoned it was similar to the feats. You lose a base feat you can’t use its further feats. BUT! A feat is not a prestige class and the whole thing about losing abilities from a class doesn’t sit well with me. If it is divinely given, you can’t really argue with that, “No bro, gimme back my solar flare, you worship shadows now.” I don’t know… I’ll wait for further discussion on this point.
And they do specifically mention about how feats work in Pathfinder. So I'll be waiting alongside you for some further verification when it comes to PrCs.
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REPLY: Done to be like the airstep sandals from Magic of the Incarnum page 55.
“While worn, the airstep sandals allow you to fl y up to 10
feet (good maneuverability) as a move action once per round.
You must end the flight solidly supported or you fall.”
Not sure what else to say on that note.
Can you take a move action while falling though?
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REPLY: Why is anything called anything lol I don’t know! I tossed a name on it because in my mind it looked like a sphere of windy goodness. What about Tempest Shell?
Well, it's just the term is both multi-element based (water, air and light) based and has a notorious history of what it can do in terms of table top gaming.