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    Sep 2010

    Default Re: [3.5 Base Class] The Gifted. (WIP) [PEACH!]

    Quote Originally Posted by Cadian 9th View Post
    Neither. It's a hangover, I eventually was going to add 1/2 Dex and then full dex but realised that would be OP... Edit out?
    Well it was just so vague, and small. There was no addition of flat footed rulings, if it overruled the bonus you get from dex by default.
    Yeah, so when someone hits you if they're within your natural reach, they get hit. It doesn't affect medium sized characters, but it affects large/feat boosted.
    I think we are talking about two different things.

    I was meaning that when you get hit, the blood AoEs your reach.

    Rereading, you probably need some clause, or better wording, unless you meant it that way, to keep a person from selecting say claws at 1-3, then picking up poison or blood at 4 and getting the full benefits at 5 for it.


    Good idea, I'll move 1/2 level hp to 2nd and +1 hp/level to 4th. +2 per level gives you +3 per level total, combined with +6 con means +6 hp/level, for all levels. Very very tough to kill. This way its +4.5/level, less offensive. Or is a flat HP boost okay? Not sure.
    Best state that the +hp/level stacks, but 4.5 sounds alright.
    Last edited by Sohala; 2011-01-12 at 09:58 PM.
    "You think I'm talking about breaking the rules?"
    "No I'm just trying to figure out how far you want them bent."

    [3.5] Mana Mage

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