View Single Post

Thread: Malamundus (A 3.5 Campaign Setting)

  1. - Top - End - #39
    Ogre in the Playground
     
    Gnorman's Avatar

    Join Date
    Feb 2009
    Location
    Cascadia
    Gender
    Male

    Default Re: Malamundus (A 3.5 Campaign Setting)

    I prefer the immunities a bit spread out, but I did add fast healing (mushrooms can grow quite fast!). Was it truly underpowered or are you just a diehard myconid fan?

    Also cleaned up a good deal (but not all) of the formatting errors, shuffled a few minor things around.

    So far, my assessment is this: power creep came slowly but surely. Gremlins, fiendkin, gnolls, highborn, and minotaurs may be underpowered. Graveborn and cogs may be defensively overpowered, while mantids may be the same offensively. I think deep ones, lizardfolk, orochi, and jotun hit the right stride. I'm a little torn on tengu and changelings - tengu might be just a tad underpowered (flight is easily obtainable via other methods, so they may need a few extra tricks to make them special), while changelings may be just a tad overpowered due to the versatility of their shapechanging abilities. If they could be evaluated with a keen eye for those points, I'd appreciate it.
    Last edited by Gnorman; 2011-03-09 at 06:34 AM.