206. A terrible, evil Dark Lord is threatening good and innocent people and only the Chosen One can stop him! Motivate the Chosen One to stop his self-pity and do something about saving the world.

207. It's a low-magic world and you're all playing fighters, barbarians, and rogues. Every faction in the world is evil. You're being bossed around by an insufferable Lawful Evil DMPC wizard with plenty of connections. The DM gives his wizard a plot shield and Schrödinger's Wizard powers to keep you in line. The DM claims he is making a philosophical point about how good and evil don't really exist.

208. You are filthy rich high level rogues but there is nothing worthwhile to spend your WBL on so you just let it sit in huge piles in your lair. Go scam some more money. What else could you do?

209. You are sent to investigate a new religious awakening. Unknown to you, the leader is an twinked-out diplomancer among his other abilities. The DM thinks PCs should be affected by diplomacy too, as that's only fair.

210. You are loyal servants of the king. The king is consorting with dark forces and is going steadily crazier and the castle is getting steadily more haunted. Get the king some delicious pie to cheer him up.

211. The villains are somewhere in Planescape and you can't scry them or anything like that but you must find them to solve the crime! Wander around randomly until the DM has pity on you and let's you chance upon the bad guys.

212. You are struggling villagers in the lands ruled by the Dark Lord. Luckily a Chosen One has come to save the world. Capture the Chosen One and sacrifice him to the sun so that your crops might grow.