To avoid a semantic miscommunication, and hopefully a full thread derailment, I'll simply state that it depends on your definitions of "roleplaying", "game", "risks", etc. And no, I'm not being pedantic. Game design is a legitimate academic field. It is complex.
See Game Theory
Crane and Sorenson's panel, Game Design Is Mind Control
The Forge
The Forge Provisional Glossary
If you want to start a thread on the topic, feel free to do so, but it's off-topic for this one.