Originally Posted by
jguy
Mercenary: Been playing this for awhile now. Started at level 1 and I am about to level to 5. Love the class but I have found an inherit flaw in how it plays. It is a Int based class...but not really. See, it gets Int to damage over Strength, leading you to want to dump strength or at least not have it high. Since you use finessable weapons, you obviously want to use Weapon Finesse to use Dex instead.
Here is the problem. When I hit level 4 and could put a point in a stat, I didn't put it in Int. I put it in Dex. See, I get Int to Damage, but not to Attack. To make up for my 3/4 BAB and no strength, I have weapon finesse and Shadow Blade to add Dex to damage when in a Shadow Hand Stance. It is hard to consider a class "Int Based" when Dex is more important to me right now. My guy has 18 Int and 15 Dex right now but if I could do it over I'd have 16/16 and have 1 higher attack and 1 higher Init mod but the same damage. My first +2 stat item I am buying as well? Gloves of Dexterity. It gives me so much more then headband of intellect. +1 to attack, Ac, and Damage while headband will simply add +1 damage and a slightly better mod to my int based skills.