I gave it as a possibility. Even now, a lot of people don't have certain splats for one reason or another. I've seen a few threads recently where someone suggests something from an Eberron book for an Eberron game and the response is "I/my table doesn't have that."
If the DM says that, I'd suggest getting a new DM.
More seriously, just talk with the DM on it. Explain your situation in that case and go from there. Maybe it will turn to the point where everyone gets their own sidequest, but, as both a player and a DM, I love that idea. As a player, I like things that directly involve my character and can also enjoy it when it is someone else's time to shine. As a DM, I want to make sure that everyone has their own plot threads so that they each feel more involved in both the world and world building.
Eh, certainly. Generally, I feel that if a DM has qualms with a splat "because it is OP" is a bit too close minded for me. Are there splat books with some high end OP-fu in them? Yeah, those are core! Seriously, though, it's not the book that's the problem there: it's this one (or two) thing inside it, but I digress.
In general, it should not hurt to at least ask your DM for a possible retraining sidequest and working with him from there. If he says "no," ask why and talk about it to see why and go from there. Depending, you may get him to agree, but, if not, well, I hope he has a damned good reason for it.
My trend is to not jump into a thread if I see a bunch of posts with relevant advice, simply because I'm of the mind to read through all or most of all of the posts to get a bearing of what has already been said and what yet hasn't. Other times, I simply just drop a link to the most relevant handbook and be down with it, since my advice will just be a parrot of what was found there-in.
Don't be afraid to PM a mod and ask to either bump the thread for a few days or to start a new thread with some of the compiled info and go from there.