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    Default Re: So is the general consensus for playing the PF witch in 3.5...

    Quote Originally Posted by Blisstake View Post
    Enemies can be woken up as a standard action I believe. This isn't really helpful against groups of enemies, and at early levels, the will save is going to be rather low, so singular enemies will probably resist.

    I dunno, I had a character take this in a game, and it never ended up being problematic.
    its still a big boon to basically take up most of two enemies turns, and the dc is always that of at least the highest level the which can cast, usually a dc 15 to start. Also, a sleeping enemy could be just taken out completely by a coup de grace before they have a chance to wake up, and a smart witch will easily take advantage of that when targeting.

    It's not so much the ability itself I have a huge beef with, powerful as it is, it having that in combination with all the other many things they can do with other hexes and as full casters.
    Last edited by Pink; 2011-06-14 at 12:48 PM.
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