GRLUMP
Race: Gnome
Class: Fighter
Level: One
Muscle 14
Endurance 15
Agility 18
Smarts 10
Personality 13
Bonus Arcane Spell Damage: +0
Bonus Divine Spell Damage: +3
Bonus Melee Damage: +4
Bonus Ranged Damage: +8
Health: 30
Max Carrying Weight: 290
Current Carried Weight: 20
Equipment:
Greatsword (Twelve pounds, 15 damage, slow attack speed, worth $75)
Greataxe (Twelve pounds, 10 damage, medium attack speed, worth $75)
Tunic (Three pounds, worth $10, no DR)
Pants (Three pounds, worth $10, no DR)
Boots (Two pounds, worth $10, no DR)
Early on, Grlump becomes a mercenary (one of the quickest ways to make cash in Omnitopia) and soon joins the Adventurer's Guild (a glorified merc group, led by me). Any changes needed?
^: Excellent