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Thread: Megadungeon One (IC)

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    Ettin in the Playground
     
    Malimar's Avatar

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    Default Re: Megadungeon One (IC)

    So the party sets out on a grand adventure to the nearest military surplus store, where they acquire a sap and a cage for the standard listed prices. Then to the stable, where they find a slightly beat-up yet perfectly serviceable cart and a mule who, the stabler informs you, is named Fussy Albert. Then, back to the military surplus store to load the cage onto the cart! And then the party really does seem to be ready to depart.

    So they set off on the actual grand adventure, on the northwest road towards the Tiv-Beckett Mine.

    It is a completely uneventful journey of a few hours. Fussy Albert proves to be no more or less fussy than the average mule, and uncomplainingly gets the wagon and cage to the destination.

    So, eventually, the party pulls up in front of a low, wide building. A sign on the front of the building informs you that you have arrived at the TIV-BECKETT COLD IRON MINE, and a smaller sign below that declares HEADQUARTERS, and an old, gray-bearded mongrelfolk sitting on the building's porch squints at you through a cloud of pipe smoke (also he is smoking a pipe).

    The old mongrel observes your dress, equipment, cage, manner, and general appearance, and immediately pegs you as: "Ah, adventurers." Blinking owlishly, he unhurriedly takes a puff of his pipe. Eventually, he concludes his sentiment: "Splendid."
    Last edited by Malimar; 2011-07-17 at 04:41 PM.