The Kill-Team leaves the landing zone and begins their trek towards the bunker. Though the time on Tantalus' was just after noon, the world around them was bathed in the dull amber haze of dusk. The cold winds blowing around them kick up dust and dirt, repeatedly limiting their view of the surrounding areas. Where they could see it, the tundra was rugged and desolate, though occasionally the Astartes would pass by a sign of life. A discarded piece of trash, a rusted piece of mining equipment... and several half-eaten corpses. They passed by several skeletal remains, clad in the tattered remnants of prison jumpsuits or the broken flak armor of a security guard. It seemed that Pyroclast-Gamma-9 had been staffed mostly of convicts and their overseers, who had stood little chance against the approaching Tyranids. A few of the security guard's appeared to have gunshot wounds in their armor; humans had an odd tendency to turn on each other in times of turmoil.

As the Kill-Team makes their way towards the structure, their are constantly surrounded by the dull wailing of the frigid winds. About halfway to the target, however, the winds die down... and the howling continues. As the wind falters, the haze of dust around the Astartes quickly fades, revealing the source of the shrieking.

Scuttling across the earth, two swarms of chitinous beasts are quickly making their way towards the Astartes. Razor sharp talons and slavering maws flash and snap amongst the writhing horde, and their Deathwatch training instantly brings the identity of the beasts into the mind's of the Astartes: Hormagaunts. Somehow, due to the dull lighting, the haze of dust, and the howl of the wind, the creatures had escaped their detection until almost the last moment. This had given the Tyranids more than enough time to mass their numbers and close the distance, giving the Space Marines little time to prepare themselves.

The Xenos were a hideous sight to behold. Black soulless eyes stared hungrily at them, while toothy maws snapped and salivated with anticipation, and wicked claws and bladed limbs flicked and flailed where hands and feet should have been. Their strange biology was wholly alien and unnatural to the Space Marines, an affront to humanity and the purity of nature. All they desired was to destroy, to kill, to devour. They weren't even animals; they were abominations, deserving of nothing more than eradication from the universe.

And the Kill-Team would quickly see to that.

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Two Hormagaunt Hordes have gathered and are preparing to attack you! They are both Magnitude 20 - one is to the North, the other to the South! They are about 80 meters away - they will easily close that distance within 2 turns!

What will you do?!