New Feats

Some of the feats here are [eldritch] feats. It's a new feat type used often in the eldritch project.

Eldritch Boon [Eldritch]
Through training or simple ability, you have an abundance of power, easily mixed with that of the Sublime Way.
Prerequisites: Eldritch Strike class feature, Eldritch Blast 2d6
Benefits: You can use your Eldritch Strike one additional time per encounter.
Normal: You can use your Eldritch Strike 1+1/2 of your eldritch blade level times per encounter.
Special: You can take this feat multiple times. Its effects stack.

Flexible Recovery [Eldritch]
You've found that, by taking more time to do so, you can reduce the amount of eldritch power needed to refresh your maneuvers.
Prerequisites: Eldritch Recovery class feature
Benefits: You can choose to take a move action instead of a swift action when using Eldritch Recovery. If you do so, recovering the maneuver you choose costs 1 less use of Eldritch Strike(minimum 1 use).
Normal: You recover maneuvers using Eldritch Recovery as a swift action.

Improved Eldritch Stance [Eldritch]
You gain more eldritch power when using your stances.
Prerequisites: Eldritch Stance class feature
Benefits: You gain an additional 1d6 bonus eldritch blast damage after initiating a stance.
Normal: You gain 1d6 bonus eldritch blast damage after initiating a stance, or 2d6 if you have 11 or more eldritch blade levels.