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    Dwarf in the Playground
     
    Andre Fairchilde's Avatar

    Join Date
    Oct 2006
    Location
    Minnesota

    Default Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!

    Thanks! We are the exception to the rules, by design.

    Mafia signup thread will be posted today for mod approval today, signup will be through Friday Oct 28th (ish). Day 1 begins on Friday Oct 28th. Day 1 will end on the evening of Halloween - Monday Oct 31st.

    ***EDIT!!! Rogue 9 is hearing it here first - Rogue 9 will be co-narrating with me.

    Rules are a standard WW game - except two Wolf Groups - Mafia Gangs.

    New city, new story. Heavy RP. Game takes place in St. Paul, Minnesota - 1932. Capone is in jail, St. Paul is a *mostly* open city for Gangsters and Public Enemies. The fix is in, the City is under control by a powerful machine.

    The two gangs are - The St. Paul Police Dept. and the Outfit.

    The Masons are the FBI. I have not figured out the Scryer / Fool yet - probably J. Edgar Hoover is the Fool.

    There is one additional difference between WW Classic and Mafia - the Abduction rule - whereby a gang may "abduct" a player as a night kill, and the body turns up 3 game nights later (1 day after the autolynch would typically occur).

    In real life this is *around* ((3x(72ish)) hours per game day + ((3x)(48 hours for game night) = *about* 15 days or two weeks where the abducted player CAN NOT post in thread, and CAN NOT respond to game posts.

    Therefore - we are brutal with the Autolynches by design. Don't sign up if you cannot post in the game thread at least once every 3 days.


    Good luck
    AF ~
    Last edited by Andre Fairchilde; 2011-10-13 at 09:14 AM.
    "see the little angels rise up high, how do they rise up, rise up, how do they rise up high?"