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HQ:
Lord Commissar: 70pt
TROOP:
Airborne Veteran squad 1: 135pt
vox caster, 3 meltaguns, grenadiers
Airborne Veteran squad 2: 135pt
vox caster, 3 meltaguns, grenadiers
Airborne Veteran squad 3: 135pt
vox caster, 3 meltaguns, grenadiers
Fast attack:
Valkyrie assault carrier: 155pt
(caries a veteran squad)
lascannons, multiple rocket pods, heavy bolters
vendetta gunship 1: 140pt
heavy bolters
vendetta gunship 2: 140pt
heavy bolters
Heavy support:
Lemun Russ squadron 1: 390pt
2 demolishers
All: meltaguns
Lemun Russ squadron 2: 350pt
2 battletanks
All: lascannon, heavy stubber
hydra flack tank battery: 225pt
3 hydra flack tanks
total: 1875pt (correct me if i'm wrong)
the commissar will ride with one of the veteran squads, i didn't give him anything because i'm taking him out of necessity, i need an HQ, and as Cheesegear pointed out, my old command squad wasn't doing much of anything. so here he is, simple and unequipped.
would this list benefit from a pair of techpriests? my vehicle squads probably wouldn't get too much mileage out of them, seeing as how a vehicle in a squad is destroyed on an "immobilized" result. they aren't independant characters, so i can't run them in the valkyries with my squads, but i could still use them to repair "weapon destroyed" results on my Russes and Hydras...
my next step up for this list is adding another battle tank, another destroyer, and another Valkyrie with troops inside it, however i would like to play-test at around 1800pt (which is where this list currently is), to see if i like what i've got.