"Best way to avoid traps is not to be where they expect you to be", Grimmgang said matter-of-factly as he unpacked about a dozen inconspicious looking metal rods that soon formed a 22 feet long pole when he stuck them together. Checking for pressure plates and hidden pitfalls from a save distance, he slowly advanced down the corridor, searching the walls for hidden mechanisms until he reached the portcullis.

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should've taken 2 more search... Take 20 for 23 along the way. And look for a way to open the portcullis

huh, I was sure I bought some metal spikes, but they're not on my sheet. Would've put two in the door. Only slows it down, but if there is a trap that should be enough to get out