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Thread: Fairy Tail in the Playground [FTITP]

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    Orc in the Playground
     
    BlackDragon

    Join Date
    Jun 2010
    Gender
    Male

    Default Re: Fairy Tail in the Playground [FTITP]

    alright here are my next two characters

    Name:Tobias Sleipnir, Spider
    Hieght:5'9
    Wieght:150 lbs
    Age:18
    Magic:Card Magic
    Blood Type:-O
    Guild:None
    Rank:B

    Appearance

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    I am basing spider off of another character, so if you guys don't mind I will use his picture just imagine him less robotic and yes his hair will stay like that. Because it is freaking metal, pun intended.




    Background

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    Spider is a street rat, that is to say an orphan. He didn't much about magic and viewed it all as the same, people with powers. He still holds that belief, except for the fact that his magic is more awesome and classy. He discovered his magic when he had found a deck of playing cards one day when he was 6 years old and trying to run away with dinner, a loaf of bread he had stolen from the local bakery. He had tripped on the card deck during his escape and picked in up in anger preparing to chuck it when the baker caught up to him. Nervous and out of options Spider tried to use his sparkling wit to distract the man. "Pick a card any card!" When he uttered that phrase his first and signature card spell helped him out. The ace of spades at the top of the deck glowed and Spider, the bread, and the deck disappeared from sight. The baker confused and flustered walked away from the alley that contained the invisible Spider grumbling about no good kids. As he left Spider looked at the deck in awe as his life was changed forever.


    Magic:

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    Spider has access to card magic with the cards having special effects. Most of the time the cards have increadible sharpness capable of slicing steel or a large amount of explosive power (approximately about the strength of a mid sized bomb). However Spiders cards have a few other tricks. He will learn more as time goes on.

    Sneaking Spider: Spiders best card is the sneaking spider. It renders him invisible to the unobservant watcher, but what it really does is cloak him from all forms of detection, including magical ones. Great for escaping from angry thugs. However if he bumps into someone the magic is automatically canceled.

    Three of a kind: This move uses three cards of the same number and throws them towards the opponent. Then cards explode on impact in a trifeca of elemental pain. Spider can use the elements fire, ice, lightning, wind, water, and darkness.

    Spider Bite: A two card combo that sends to cards flying at the opponent. One acts as a flash bang to hide the other card. That card then attaches itself to a part of the opponent and cloaks itself. After that Spider can choose to detonate the card whenever he pleases as long as the target is with 200 yards.


    Other powers

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    Innate charm:Spider is a charming and charismatic person. He can usually get people to tell him things easily, sometimes even secrets their keeping. Works better on women.

    Dangerous Hat:Spider's hat has hidden blades in it. When pressing a certain pressure point on it the blades come out and it can be used as a projectile weapon.

    Adept Acrobat:Spider spent most of his life exploring the city he lives in. Climbing pipes, running on clothes lines, climbing buildings, and running from thugs have left him quite adept at acrobatics.


    I hope this guy is acceptable. Same goes for this next guys

    Name:Kuhn Calbreeze, Zooming Death
    Hieght:5'10
    Weight:153 lbs
    Age:19
    Magic:Steel/Metal Magic, High Speed magic
    Blood Type:+A
    Guild:Fairy Tale
    Rank:A, Possibly S

    Appearance
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    Kuhn is a handsome youth with a boyish face and black spiked up hair. He has steel gray eyes and almost always has a smile on his face. He wears a black suit and pants with a white undershirt. When he is feeling more festive he wears an orange blazer with black pants and an orange tie. He is usually seen smoking a cigar, possibly Cuban, for stress relief and to show off.


    Background:

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    Kuhn used to be a second class citizen along with his family. In order to help pay dues at their home, which they were about to be evicted out of Kuhn went to work for nobles as their butler at the tender age of 10. He did chores around the house, served them their dinner and protected them. Kuhn was forced to protect their lives even thought they would spit on him for his class, in return they would help him pay for his families home and pay them money. So Kuhn in order to do his job well and protect his family learned magic. He did his job well for many years, protecting the Man and Woman who hired him to the best of his abilities. One however he had enough. Their comments about him were tolerable, however once they started insulting his family he quit raging at his masters and throwing every insult at them that he had been holding back for 8 years. It was not even a week after that the family had been killed by assassins. Kuhn joined Fairy Tale in order to help his family in their constant state of poverty and to protect them with everything that he had.


    Magic

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    Steel/Metal magic: This magic allows Kuhn to create and control metal. He uses this magic to make various weapons that he can wield and manipulate metal. He also can make blocks of steel to drop on the opponent. They are only 4 feet in length, width, and height. His main use of this power however is the micro-filament wires (razor sharp wires. Ex Walter's wires from the Hellsing Ultimate OVA's) that he uses that are stored in a pair of old gloves that he has that were his families prized possession and was passed down from father to oldest son. Using Steel/Metal magic he can control the wires to a great degree, even better that his father used to be able to. They practically obey his thought is what his little brother would say.

    High Speed Magic: This is Kuhn's secondary magic and what completes his deadly combo. Kuhn's High speed magic allow him to move at incredible speeds typically becoming a blur to those who don't have means of tracking high speed movement. His agility is also boosted as well as his leg strength meaning that his kicks pack a real punch. By combining this magic with his Steel/Metal magic and his wires he becomes a lean mean fighting machine. Unless they have a strong defense Kuhn can usually slice most people and objects to pieces.


    Other Powers

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    Kickboxing:To complement his immense leg strength when using High Speed magic Kuhn learned Kickboxing. It helps for when his wires and Metal magic are useless.

    Enhanced durability:This is a must considering the speeds that Kuhn can reach. It also allows him to take a hit in combat.

    Weapons Technician:Kuhn is capable of using a wide variety of weapons to a respectable degree. His best weapon are the wires but he will use others if he feels the opponent is not worth the wires or if they fail.


    What do you guys think?
    Last edited by AnimeKid; 2011-11-09 at 07:06 PM.