ok, to be more accurate "mechanics" and "fluff". mechanics the gameplay, fluff is the story. we simply separate them a little, and things will be a bit better. the fluff is for an interesting story. mechanics is so that game is fun. I don't think mechanics and fluff being completely merged makes a fun Exalted game.
to make it more fun, we separate them a little, allow the charms to be closer to PC charms that help them be awesome and have fun, rather than what they intended to be in the fluff.