Most spells scale with the caster's caster level. The normal cure spells cure xd8+1/caster level (with some cap). Wizard blasty spells deal xd6 per caster level (with some cap).

Here you're making the spells stuff like 3d8+1, rather than 3d8+1/level (max+10), or 1d8/level (max 10d8).


Is there any particular reason for that decision?