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2012-01-24, 07:08 PM (ISO 8601)
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#7
Firbolg in the Playground
Re: waaaaahh HEALS HUH YEAH.. whut are they good for?
Most spells scale with the caster's caster level. The normal cure spells cure xd8+1/caster level (with some cap). Wizard blasty spells deal xd6 per caster level (with some cap).
Here you're making the spells stuff like 3d8+1, rather than 3d8+1/level (max+10), or 1d8/level (max 10d8).
Is there any particular reason for that decision?
If my text is blue, I'm being sarcastic.But you already knew that, right?