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    Drothmal's Avatar

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    Jun 2009
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    Default Re: (Pathfinder) The Curse of the Crimson Throne IC

    Hearing the sounds of enemy's falling to his companions, Rennard reassesses the situation: These thugs had been told to wait outside the Maestro's Academy. If the party was to be successful at safely transporting Trinia outside of the city, more information on their foes was necessary

    The fencer moves to the side of his enemy in order to diminish his tactical options. Then, the magus uses his expertise with the blade to attempt to knock the enemy unconcious instead of outright killing him

    Actions
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    5ft step diagonally to position himself above T3 (ideally, this will limit the enemy's options if he tries to run)
    Swift: Activate Arcane Strike
    Full round attack, dealing non-lethal damage (-4 to hit already accounted for)

    Attack - (1d20+8)[24]
    Damage - (1d6+7)[11]

    Attack - (1d20+8)[28]
    Damage - (1d6+7)[12]


    Status
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    HP=26/37
    AC=24 (15 touch, 20 FF)
    F=+5, R=+5, W=+3
    Arcane Pool=7/8
    Last edited by Drothmal; 2012-01-31 at 08:03 PM.
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    My PbP characters
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    Caelon Ismort, lvl 6 paladin, Kingmaker (Part II)

    Gael, lvl 3 sorcerer, Serpent Skull

    Ril, lvl 3 ninja, Jade Regent

    Raigard, lvl 4 alchemist, Rise of the Runelords

    Astias, lvl 3 human bard, Wrath of the Righteous

    Retired Characters
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    Rennard Balmont, lvl 9 magus Curse of the Crimson Throne (Parts I-IV)
    LIX (lvl 7 minotaur psychic warrior), Fall of the Dragon King
    Revelc, lvl 4 ranger, Origin of Species

    gg, N_R