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    Ettin in the Playground
     
    NecromancerGirl

    Join Date
    May 2010

    Default Re: Madness, Blood and Thunder in Ravens Bluff IC

    Magnus grunts as the massive weapon landed home, but soldiered on, undaunted. He growled, "I'm not so easy to hurt when I can defend myself. Try THIS!"

    Magnus swings his warhammer again, trying to connect on the armored man below. "One of you below, Flank this guy!"

    Mechanic:
    Spoiler
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    Timing: DR 6 reduced 12 damage hit to 6, 5 soaked into delay pool, one soaked by the Stone power Temp HP.

    Attack: Vanguard Strike (1d20+8)[21] (+1 essentia, +1 high ground, +1 furious counterstrike)
    Damage: (1d8+6)[7] (+4 str, +1 essentia, +1 furious counterstrike)
    Heal Jorran for 2, if hit.
    Delay pool resolves, take 5 damage.
    End of round, cannot recover any maneuvers, gain 3 new maneuvers.
    (1d5)[5] (1d4)[4] (1d3)[2]
    Vital Recovery heals me for 7, negating all damage I just took. Current HP: 31/31 (0 nonlethal).

    Vital recovery: 2+ 3 (Character level) +2 (essentia for healing effect)

    EDIT: If Vanguard strike hits, next round's attacks give all allies +4 to hit the guy I struck.
    Last edited by candycorn; 2012-02-03 at 11:47 PM.
    All of this has happened before...
    and all of this will happen again.

    Moving. Internet access is a bit spotty.