Aside from balancing, did you like the game?
Yes.
Did you enjoy the narrations?
They kept my attention rapt.
What didn't you like about the game?
A few of the roles that couldn't do much, but really that is a mixture of both user error and design flaw. Every role can be useful if used correctly, but some are much easier to use.
Did you like your role? What would you change about it? Would you like to see it in future incarnations? (Rune, don't answer that one, we've gone over yours.)
Loved my role, was fun to dance around the masons in the QT. Realized I was way to quiet. A spy role is always fun.
What kind of roles weren't in that you would like to see in future games?
None that I can think of off the top of my head.
What did you think of other roles in this game?
I think they were fine, although some obviously more useful than others.
Would you play in the next one?
Most definitely.
What do you think of Tydude's suggestion for the next game?

Seems interesting, although a little chaotic. That many roles would lead to flaws more easily slipping through however, and would need to be checked by someone proficient in game balance.