Quote Originally Posted by Ceridan View Post
So I’m looking for feedback on the list I’m working on.
Honestly, it's seems a little all over the place. There is some good combat stuff in there, but not enough for a heavy hitting assault as it is, and while there are units that can shoot, they aren't going to shoot awfully well.

Also, you have 2 heavy vehicles that carry the bulk of your force. With 2 lucky shots, your assault force could end up having to march across the field.

If you want to pursue that route, it might be worth investing in a Librarian for Shield to give your vehicles a bit more protection. I would also recommend swapping the tactical squad for something more assault focused, even if it is just another Assault squad in a transport.
Also, for fewer points you could swap the Sternguard for Honour Guard with 4 actual Melta guns and jump packs. They have their own Priest bubble, are 1 less Kill Point and can deep strike in without risking the Drop pod "show up on turn 1 when there is no-one to shoot at" syndrome.