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    Default The Blackwood Campaign Setting | Folklore. Action. Dice. | PEACH

    The Blackwood
    Campaign Setting

    Folklore. Action. Dice.
    A Zap Dynamic Creation.

    Setting Wiki (WIP)
    Current Game:
    IC Thread | OOC Thread | Dice Thread


    Once upon a time...
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    The Blackwood was a vast forest that had been planted in the bones of the earth. It rose and fell in countless hills up into the Heights, the tallest mountains in the world. Its border was stark, and outsiders did not tempt it. Inside, humans had scraped out a life for countless generations, but did not know civilization until the reign of the Elder King. Wisdom and prosperity were his scepter and sword, though not all would heed him. Some still clung to the old ways, and worshipped the elves in the Blackwood’s darkest depths. There was not war between them, but never could there be peace.

    The Elder King and his family had always lived in seclusion at Heavenly Meadow Palace. The edicts that came down the river from that nigh-mythical ground were full of justice, and clever minds discovered great secrets held within. These words guided the people of the Blackwood on a thousand-year trail of history. They were the heralds of a golden age in the heart of the wilderness.

    But those edicts ceased nearly fifteen years ago. An ancient power has stirred since that fateful day, and gloom has fallen on the Wood. Much of the nobility has fallen to corruption, many of the beleaguered folk of the Wood have turned into lawless bandits, and there are rumors that the malicious powers of the elves are waxing strong once more.

    The Council at Sky Pillar, an august body of knights, has called upon their fellows to join with the errant heroes and vigilantes that live on the fringe of society. Only through the alliance of all the virtuous men and women of the Blackwood will the common folk find deliverance, though the road will be long and treacherous.




    Welcome to the Blackwood Campaign Setting! This setting combines European folk tales with the high-flying action of Chinese wuxia. This Old School Renaissance-inspired setting was designed for play with Warrior, Rogue, & Mage, but could be easily adapted for play in any system.

    Players will want to look through this guide and pick out entries that interest them. A comprehensive knowledge of the setting will help you on your adventures, but is by no means necessary.

    Gamemasters require familiarity with the whole guide to effectively run a campaign in the Blackwood. This setting is designed with plenty of areas for GMs to add their own material; the Player’s Guide is an effective tool for flavoring your own scenes, encounters, and quests.

    Overgrown ruins and crafty spirits wait just beyond the safety of the village wall… Onward!




    <Under Construction--Contents & Rules>




    Thanks: Amaril, JustPlayItLoud, Landis963, Pokonic, sdream, Trellan, Tsa'Bakr, unosarta, Wyntonian, and anyone else who's given feedback for (or played in) this setting.

    Special thanks to Eldest, who's been with me since the beginning!


    Past Adventures in the Blackwood

    2012-13: Tales of the Blackwood | IC | OOC
    Last edited by Zap Dynamic; 2014-03-31 at 02:47 PM.
    Avatar by the wonderful and talented Ceika!
    Playing:

    Past Faves: The Blackwood | Raaneka | Cachimba

    My DeviantArt.