Quote Originally Posted by RickGriffin View Post
I don't think the problem is that D&D TRIES to have an absolute moral divide, even so far as to have game mechanics dependent upon it. But any in-game attempt to determine what's right and wrong within the grey area falls to DM fiat, and when the DM is making a decision on whether something done constitutes as Good or Evil, he is actually making something fairly close to a decision on real-world morality IF he has not codified the rules of Good and Evil beforehand.
Also known as the "Feed the DM with snacks regularly or your Paladin will fall no matter what you do" problem.