The initial wording on Time sight feels a little off. I feel like what you meant was "...a time mage can viewa singlethe past, learning what did happen instead of what mighthavehappened..." I mean, there is only one past, right? Not multiple pasts? Unless you're referring to individual pasts of objects and people, rather than the blanket term of "the past?"
Given the close connection of past and future, am I right in thinking that diviners also happen to be users of "time magic?" Theirs just happens to be rather specialized and unique, but it's still "time" magic. Or is divination in a completely separate category? And if so, why?
What safeguards are there to ensure that time mages, and by extension diviners, are honest about what they see? While I recognize that trust and repeat customers plays into it, there must be magical means of ensure the truth is spoken, yes?
In other news, haste, slow, and time hop are awesome.
I really like the way you separated this entry, particularly the section on Nature and Demeanor. I hope future articles on types of magic share this section!
I've never been to Camden so I can't comment on the portrayal of it in Fated, except for the fact that it struck me as extremely quiet with very little going on and not at all an interesting set piece or location, notable only because that happened to be where Verus set up shop.
As for the rest of the review...