Quote Originally Posted by Dogmantra View Post
Critical strike, bam.

Isn't it already called that anyway?
How does that convey that it's a scaling factor on physical damage abilities? Referring back to an earlier discussion, that's just completely unintuitive design. People in all areas of gaming are familiar with critical strike as a percentage chance to do bonus damage (normally double) if you hit something. They can probably figure out that it doesn't apply to physical abilities when they see them not critting, but without some sort of unwieldy explanation on every physical ability or every crit item, how on earth do people work out that crit chance applies a non-RNG damage buff to physical abilities without referring to guides? I think people should at least be able to see what stats do, even if they can't choose the optimal items without some external help.