Quote Originally Posted by Craft (Cheese) View Post
DA2's differences from DAO's combat are mostly in feel, not in mechanic. I mean, just look at the animation for Cone of Cold in both games. Even 60 hours into DA2 I looked forward to watching that animation every time I casted that spell. The differences in graphics and presentation make combat feel more action-y and exciting by having lots of visceral action happening on the screen.
As a person who played Rogue in both DA:O and DA2, rogue in DA2 felt much more impactful. In DA:O, I barely pushed any buttons, just placing her behind the enemy and auto-attacking. There was like one skill I would use (I think Sweeping Strike) and that was it.

In DA2, I used at least 4-5 skills, and could use them in more fun ways. Dodging an Ogre charge, by using backstab at just the right time was thrilling.