Originally Posted by
Larkas
Thinking about it now, though, even if Darksteel can't be directly ported, maybe it can be adapted... A chain of feats that gives some big DR/darksteel and an SR that applies only to directly damaging effects, and a new, extremely expensive, material for weapons and armors (and constructs!), while not a direct translation of the "real" Darksteel, might do the trick. A Darksteel Golem would still be a terrifying sight, but at least it would be defeatable without bending the game rules. Hmmmm... That just might work, though I'll have to consider if this overlaps with the Adamantine feats too much. What do you guys think?