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Thread: the game of deities (RP thread)

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    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Mar 2012
    Location
    Darkest Part of your mind
    Gender
    Male

    Default Re: the game of deities (RP thread)

    Sending the ten points;
    Power level; 1
    Domian defence;1 (Spend 1 point)
    Domain attack;0
    Karma income bonus;+3(spend 9 points)
    population: 30
    water income: 30
    food income: 30
    shelter: 30
    defences: 0
    Karma Generated; 9(6+3)

    My people spend the day improving the narrow passes leading out of the valley, with traps and hidden walls (+2 Defences, 12 LP), and also finish with a added irragiation field (+2 food income, 12 LP), they also spend the day making some strengthened sycthes (comabt value 3, they're also used for farming, 6 LP). I gather the energies my people provide, and using the karma, to scy for nearby towns (3 Postitive karma+2 for Magic(Divination)+1 PL for 6 total effect. The vision is of nearby towns), I gather up all the negative karma and create a small set of battle runes for mortals to use later(3 Neg karma+3 Rune+1 PL=7). With the remaining energies, I imbue a seer with the abillity to predict danger to the town(Divination. 3+2+1 PL=6, so total effect of 6.)
    I have tried to divine where some other towns are loctaed, and created a new form of weapon for mortals out of negative karma(Not releasing it yet), and allowed a mortal agent the abillity to forsee danger to the village.

    Village stats would be;
    population: 30
    water income: 30
    food income: 32
    shelter: 30
    defences: 2
    Karma Generated; 9
    Combat value; 3
    LP; 0
    Last edited by Grimsage Matt; 2012-04-18 at 03:05 PM.
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