Sending the ten points;
Power level; 1
Domian defence;1 (Spend 1 point)
Domain attack;0
Karma income bonus;+3(spend 9 points)
population: 30
water income: 30
food income: 30
shelter: 30
defences: 0
Karma Generated; 9(6+3)
My people spend the day improving the narrow passes leading out of the valley, with traps and hidden walls (+2 Defences, 12 LP), and also finish with a added irragiation field (+2 food income, 12 LP), they also spend the day making some strengthened sycthes (comabt value 3, they're also used for farming, 6 LP). I gather the energies my people provide, and using the karma, to scy for nearby towns (3 Postitive karma+2 for Magic(Divination)+1 PL for 6 total effect. The vision is of nearby towns), I gather up all the negative karma and create a small set of battle runes for mortals to use later(3 Neg karma+3 Rune+1 PL=7). With the remaining energies, I imbue a seer with the abillity to predict danger to the town(Divination. 3+2+1 PL=6, so total effect of 6.)
I have tried to divine where some other towns are loctaed, and created a new form of weapon for mortals out of negative karma(Not releasing it yet), and allowed a mortal agent the abillity to forsee danger to the village.
Village stats would be;
population: 30
water income: 30
food income: 32
shelter: 30
defences: 2
Karma Generated; 9
Combat value; 3
LP; 0