You kind of get to feeling that if Bethesda actually put together all the *good* bits of the Elder Scrolls games they'd have the best RPG ever made, but they always seem to mess up *something*. Morrowind had the ineffective and practically unusable magic skills and Oblivion had the stupidly aggressive and immersion-breaking level scaling for enemies. Skyrim is getting there, I think, but still has some flaws--samey dungeons, far too limited enchanting and spell-making capabilities; plus it also inherits some (thankfully not all) of Oblivion's "we must let somebody experience all the content with one character even if that character is obviously unsuited for the role--being Archmage without being able to cast the simplest spell isn't a problem, really!".