Can you please please please explain to me how RAW would handle this, because I'm trying to follow RAW (or rather RA(not)W) as I see it implemented in the Monster Manual:
1) Giants, large elementals, and humanoid constructs get two slam attacks. This is straight-up RAW from the SRD: "Large creatures with arms or arm-like limbs can make a slam attack with each arm."
2) They lose these attacks in their stat blocks when wielding manufactured weapons.
3) A medium-sized humanoid with a slam (Warforged, Doppelganger) is wielding a two-handed weapon. By RAW, what happens to his slam attack?
If you want straight-up RAW, by the stat block, a Warforged loses his slam attack (and does not get it as a secondary attack) if he's wielding a spear (two-handed weapon).
The best example I can find of a medium-sized humanoid that keeps its slam attack is the Sample Woodling in MM3, which keeps its slam as a secondary attack when wielding a scimitar (one-handed weapon).
So... I fail to see how what I've written is "blatantly against RAW and RAI". As far as I can tell, my text matches pretty much every stat block I can find in the MM1-5.
Please show me the RAW where it says this.
Yes, it's confusing, but we have no rules that say anything about when you "lose" the ability to attack with a natural weapon. Ok, fine, slams + melee weapons are kind of a corner case that doesn't come up often, but it could definitely use some clarification.
We have RAW that says large-sized humanoids with slam attacks use their arms. Rule 018 covers those, arms occupied = no slam attacks. How do we address the slam attacks for medium-sized and smaller?