Quote Originally Posted by nedz View Post
If its about power, maybe Wizards should have a code of conduct ?
If its about divine power, then certainly Clerics should have a code of conduct ?

Actually its about role-play: which means that the player should have some say about their characters code and, by extension, whether they fall should they break it.

OP: Do you see many Paladin characters in your games ?
Not many, but some. Paladins have always (since 1st edition AD&D) been a difficult class to play. And I get that people don't like the lawful good alignment restrictions and the additional restrictions on their behavior. That's fine. Play a cleric/fighter!

But for me, Paladins always have been, and always will be, Lawful Good.

Master Arminas