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2012-05-21, 03:25 AM (ISO 8601)
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#16
Re: Exile: World as Dungeon [3.5]
It's not dead yet!
Seriously though, I'm taking a long time here because I've been statting out the dungeons and encounters. So out of 65+ towns/dungeons I'm down to the last 5 and I hope to be done in a couple of days. I also have my beastiary for the critters that aren't standard (MM, slith, nephil) or unique (in the text). The towns were a little boring and the main quests didn't fit well into the guide text so I've made a Plots file to hold all that. Blosk gets a speculation market crash, Dharmon and Spire have a banditry connection, Mertis has a giant lizard rodeo, Cotra is having a fishing stock crash due to a giant crab in the lake, and Formello gets Karl Marx and abusive land owners creating an explosive situation. Ooh, Almaria has a crooked judge, a criminal syndicate, and a frustrated police chief.
It's still going, just a big chunk to chew on right now.