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    Apr 2012

    Default Re: Mage Slayer (3.5 base class, PEACH appreciated)

    Mage Slayer Feats

    Incredibly Guarded Soul
    Prerequisites: Guarded Soul
    Benefit: Your Spell resistance granted by Guarded Soul increases by 3 points.
    Special: This feat may be taken multiple times, the effect stacks.
    Improved Disruptive Strike
    Prerequisites: Disruptive Strike
    Benefit: Your Disruptive Strike deals 2 additional damage. Additionally, attacks that qualify for Disruptive Strike bypass DR/magic.
    Special: This feat may be taken multiple times, for each time the feat is taken, your Disruptive Strike deals 2 additional damage and all attacks that qualify for Disruptive Strike bypass an additional DR type chosen when you take this feat. You may not choose DR/epic unless you are at least 15th level and you may not choose DR/- ever. Each time this feat is taken, the next one requires 3 Mage Slayer levels. For example if you have this feat 3 times, to take it a fourth time you must be at least a 9th level Mage Slayer.
    Improved Dispelling Strike
    Prerequisites: Dispelling Strike
    Benefit: Your effective caster level for your Dispelling Strike ability is increased by 2; in addition the caster level cap for Dispelling Strike and Dispelling Strike (Greater) is increased by 2
    Special: This feat can be taken multiple times, the effect stacks.
    Extra Dispelling Strike
    Prerequisites: Dispelling Strike
    Benefit: You can use your Dispelling Strike ability 3 additional times per day
    Special: This feat can be taken multiple times, the effect stacks.
    Fiery Dispelling
    Prerequisites: Dispelling Strike
    Benefit: When you are using Stripping Strike or Dispelling Strike, you may choose to spend 1 additional use to deal additional fire damage. For each spell level dispelled using either of these abilities, the target takes 1d4 fire damage for each level of the spell that was dispelled, with a maximum of 1d4 per Dispelling Strike caster level. (counterspelling a spell with Dispelling Strike can trigger this ability). On a successful reflex save (DC 10+1/2 Mage Slayer level+Int modifier), this effect deals half damage.
    Special: This feat can be taken a total of 5 times, each time it is taken the dice dealt by the effect increases 1 step (1d4, 1d6, 1d8, 1d10, 1d12) and the DC increases by 1.
    Corrosive Dispelling
    Prerequisites: Dispelling Strike
    Benefit: When you are using Stripping Strike or Dispelling Strike, you may choose to spend 1 additional use to deal additional acid damage. For each spell level dispelled using either of these abilities, the target takes 1d4 acid damage for each level of the spell that was dispelled, with a maximum of 1d4 per Dispelling Strike caster level. (counterspelling a spell with Dispelling Strike can trigger this ability). On a successful reflex save (DC 10+1/2 Mage Slayer level+Int modifier), this effect deals half damage.
    Special: This feat can be taken a total of 5 times, each time it is taken the dice dealt by the effect increases 1 step (1d6, 1d8, 1d10, 1d12) and the DC increases by 1
    Freezing Dispelling
    Prerequisites: Dispelling Strike
    Benefit: When you are using Stripping Strike or Dispelling Strike, you may choose to spend 1 additional use to deal additional cold damage. For each spell level dispelled using either of these abilities, the target takes 1d4 cold damage for each level of the spell that was dispelled, with a maximum of 1d4 per Dispelling Strike caster level. (counterspelling a spell with Dispelling Strike can trigger this ability). On a successful reflex save (DC 10+1/2 Mage Slayer level+Int modifier), this effect deals half damage.
    Special: This feat can be taken a total of 5 times, each time it is taken the dice dealt by the effect increases 1 step (1d6, 1d8, 1d10, 1d12) and the DC increases by 1
    Charged Dispelling
    Prerequisites: Dispelling Strike
    Benefit: When you are using Stripping Strike or Dispelling Strike, you may choose to spend 1 additional use to deal additional electric damage. For each spell level dispelled using either of these abilities, the target takes 1d4 electric damage for each level of the spell that was dispelled, with a maximum of 1d4 per Dispelling Strike caster level. (counterspelling a spell with Dispelling Strike can trigger this ability). On a successful reflex save (DC 10+1/2 Mage Slayer level+Int modifier), this effect deals half damage.
    Special: This feat can be taken a total of 5 times, each time it is taken the dice dealt by the effect increases 1 step (1d6, 1d8, 1d10, 1d12) and the DC increases by 1
    Superior Pincushion
    Prerequisites: Improved Pincushion
    Benefit: When using the Pincushion ability the damage you deal is doubled. In addition the save DC is increased by 1.
    Improved Hitchhiker
    Prerequisites: Hitchhiker
    Benefit: When using the Hitchhiker ability, the Mage Slayer need not expend any uses of Dispelling Strike to activate the ability, nor to return to where he Hitchhiked from. In addition, the time that the Mage Slayer has to return back to where he Hitchhiked from is extended to a number of rounds equal to half the Mage Slayer's class levels. In this case, returning takes a Standard Action that does not provoke attacks of opportunity.
    Force Dispelling
    Prerequisites: One of: Charged Dispelling, Corrosive Dispelling, Fiery Dispelling, or Freezing Dispelling
    Benefit: At your option, half of the damage dealt by your prerequisite feat deals Force damage instead of the original type.
    Brilliant Dispelling
    Prerequisites: One of: Charged Dispelling, Corrosive Dispelling, Fiery Dispelling, or Freezing Dispelling
    Benefit: At your option, half of the damage dealt by your prerequisite feat deals Light damage instead of the original type. Creatures vulnerable to light take twice as much light damage as normal from this effect.
    Cacophonous Dispelling
    Prerequisites: One of: Charged Dispelling, Corrosive Dispelling, Fiery Dispelling, or Freezing Dispelling
    Benefit: At your option, half of the damage dealt by your prerequisite feat deals Sonic damage instead of the original type.
    Studied Stalker
    Prerequisites: Track, Int 13+
    Benefit: You may add your Intelligence modifier to Survival, Spot, and Listen checks instead of your Wisdom modifier.
    Last edited by Techwarrior; 2012-07-19 at 03:07 AM.