Quote Originally Posted by Stubbazubba View Post
I agree, they haven't really given us classes or anything to playtest, all they've given us is completely arbitrary statistics which, for all we know, the designers themselves couldn't build, and then ask us if these work right. So, here's the dilemma; in the madness of an open, public playtest, even if everyone feels like the Fighter feels right, the designers will pat themselves on the back and completely forget that chargen as-is doesn't actually produce the playtest Fighter. Whoops. Because the playtest document is so scattered and inconsistent, the feedback they receive is worthless. If the system isn't consistently functional for the first three levels and only 4/5 classes, then what are we playtesting, again? The fluff?
This is part 1, and they're looking at basics, I'm sure.

We'll get to chargen later, and that will uncover much more that was missed, but hey...they can't fix everything at once.