Quote Originally Posted by Thanatos 51-50 View Post
Unless there's dual-wielding rules to playtest and they're seriously broken, that won't be a problem. You're not using that extra hand for anything else and drawing a weapon is a free action, so you can switch your staff to your off-hand (not Ready) and fling your daggers willy-nilly. Then, when somebody gets close, you stop drawing daggers and bludgeon them to death with your staff.
And if somebody resists Bludgeoning damage? That's *still* what the daggers are for. All you lose is one size of damage die.
Two sizes, non-theives use a 1d4 dagger (no, I don't get it why the PDF/book says 1d4, but the Thieve gets 1d6, must be a class feature).

And yeah, training with a weapon seems to boost hit rate. Unless it is BAB +1, training +1.
But I seriously doubt they have +1 BAB, that is the Fighters thing.