Originally Posted by
Fatebreaker
*shrug* I don't mind a game which tells me that players are different or better than non-players. Exalted and 4e both go about it in very different ways, but they're up front and honest about it. And I don't mind a game where players are exactly like everyone else, except for how they happen to have a real-life puppeteer. L5R does this rather well.
I do mind a game which... isn't clear on the subject. 3.x, for example, had PC classes cost the same XP as NPC classes, with no special requirements to pick a PC class. So why would anyone choose an NPC class? It just makes me picture a world full of muddy li'l tykes going "Golly gee, I sure hope I grow up to be a commoner!"